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authorSimon Howard2013-09-04 04:07:51 +0000
committerSimon Howard2013-09-04 04:07:51 +0000
commit466e09152f9fd24dfb24fcdf6b95731ae9e0f4ed (patch)
treeb40d450e1ce0133bfe2223b1e93534917001c57e /src/doom/d_main.c
parent4e4f77f13ef73ad62dc96b3f9bcac7f01697196a (diff)
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Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2635
Diffstat (limited to 'src/doom/d_main.c')
-rw-r--r--src/doom/d_main.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/doom/d_main.c b/src/doom/d_main.c
index 9f8b806c..eb36f4bb 100644
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -128,6 +128,9 @@ boolean storedemo;
// "BFG Edition" version of doom2.wad does not include TITLEPIC.
boolean bfgedition;
+// If true, the main game loop has started.
+boolean main_loop_started = false;
+
char wadfile[1024]; // primary wad file
char mapdir[1024]; // directory of development maps
@@ -416,7 +419,9 @@ void D_DoomLoop (void)
{
if (demorecording)
G_BeginRecording ();
-
+
+ main_loop_started = true;
+
TryRunTics();
I_SetWindowTitle(gamedescription);
@@ -1024,9 +1029,11 @@ static void D_Endoom(void)
byte *endoom;
// Don't show ENDOOM if we have it disabled, or we're running
- // in screensaver or control test mode.
+ // in screensaver or control test mode. Only show it once the
+ // game has actually started.
- if (!show_endoom || screensaver_mode || M_CheckParm("-testcontrols") > 0)
+ if (!show_endoom || !main_loop_started
+ || screensaver_mode || M_CheckParm("-testcontrols") > 0)
{
return;
}