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authorSimon Howard2014-04-19 03:32:38 -0400
committerSimon Howard2014-04-19 03:32:38 -0400
commit48e96443151db631e1153d459e850c49a96ccb29 (patch)
treec6a8df63662657dc92eeb73c0112f1190d3b21a7 /src/doom/d_main.c
parentb86a383c6fdc394ef995a8e88324c89408f01c05 (diff)
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Exit with error on startup if using the wrong IWAD.
Having multiple binaries can cause some confusion - some users try to run chocolate-doom with hexen.wad, thinking it is supported. Add a startup check that makes sure the user is not trying to start the game using the wrong IWAD file for the binary being run. This fixes #382.
Diffstat (limited to 'src/doom/d_main.c')
-rw-r--r--src/doom/d_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/doom/d_main.c b/src/doom/d_main.c
index 2a4fe236..c58306f2 100644
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -1305,6 +1305,8 @@ void D_DoomMain (void)
DEH_printf("W_Init: Init WADfiles.\n");
D_AddFile(iwadfile);
+ W_CheckCorrectIWAD(doom);
+
// Doom 3: BFG Edition includes modified versions of the classic
// IWADs which can be identified by an additional DMENUPIC lump.
// Furthermore, the M_GDHIGH lumps have been modified in a way that