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author | Simon Howard | 2014-04-19 03:32:38 -0400 |
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committer | Simon Howard | 2014-04-19 03:32:38 -0400 |
commit | 48e96443151db631e1153d459e850c49a96ccb29 (patch) | |
tree | c6a8df63662657dc92eeb73c0112f1190d3b21a7 /src/doom/d_main.c | |
parent | b86a383c6fdc394ef995a8e88324c89408f01c05 (diff) | |
download | chocolate-doom-48e96443151db631e1153d459e850c49a96ccb29.tar.gz chocolate-doom-48e96443151db631e1153d459e850c49a96ccb29.tar.bz2 chocolate-doom-48e96443151db631e1153d459e850c49a96ccb29.zip |
Exit with error on startup if using the wrong IWAD.
Having multiple binaries can cause some confusion - some users try to
run chocolate-doom with hexen.wad, thinking it is supported. Add a
startup check that makes sure the user is not trying to start the game
using the wrong IWAD file for the binary being run.
This fixes #382.
Diffstat (limited to 'src/doom/d_main.c')
-rw-r--r-- | src/doom/d_main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/doom/d_main.c b/src/doom/d_main.c index 2a4fe236..c58306f2 100644 --- a/src/doom/d_main.c +++ b/src/doom/d_main.c @@ -1305,6 +1305,8 @@ void D_DoomMain (void) DEH_printf("W_Init: Init WADfiles.\n"); D_AddFile(iwadfile); + W_CheckCorrectIWAD(doom); + // Doom 3: BFG Edition includes modified versions of the classic // IWADs which can be identified by an additional DMENUPIC lump. // Furthermore, the M_GDHIGH lumps have been modified in a way that |