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authorSimon Howard2015-02-19 23:50:04 -0500
committerSimon Howard2015-02-19 23:52:02 -0500
commit714d7a29397b44fcb2b1fef2d675d296cb984264 (patch)
tree12a5fc0268107aa1ab7b4a2c827062d439331c33 /src/doom/d_player.h
parent51ab62f6fb06b42c80c98ea71ab29d208d10e422 (diff)
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doom: Change weaponowned[] to an int array.
The st_stuff.c status bar code passes pointer to an entry in weaponowned[] as an int pointer, but weaponowned[] is an array of booleans and booleans are not always represented as 32-bit ints. Remove the (int *) cast and ensure correct behavior. This fixes the immediate issue in #509 (thanks floppes).
Diffstat (limited to 'src/doom/d_player.h')
-rw-r--r--src/doom/d_player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doom/d_player.h b/src/doom/d_player.h
index a72c2f5f..04e47109 100644
--- a/src/doom/d_player.h
+++ b/src/doom/d_player.h
@@ -111,7 +111,7 @@ typedef struct player_s
// Is wp_nochange if not changing.
weapontype_t pendingweapon;
- boolean weaponowned[NUMWEAPONS];
+ int weaponowned[NUMWEAPONS];
int ammo[NUMAMMO];
int maxammo[NUMAMMO];