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authorSimon Howard2008-09-17 19:48:06 +0000
committerSimon Howard2008-09-17 19:48:06 +0000
commit3f667115be72b279ebe3c60ae8cb897d6a94c253 (patch)
treeca98525e809bb8cec3d3dfe7f756f92c7695d3bb /src/doom/doomdef.h
parentc56d9a25df21bfa0d07f6f7b56edbe0ab6f0e136 (diff)
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Move gameaction from d_event.h into doom/ code.
Subversion-branch: /branches/raven-branch Subversion-revision: 1238
Diffstat (limited to 'src/doom/doomdef.h')
-rw-r--r--src/doom/doomdef.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/doom/doomdef.h b/src/doom/doomdef.h
index 7df8acd5..e911f886 100644
--- a/src/doom/doomdef.h
+++ b/src/doom/doomdef.h
@@ -60,6 +60,20 @@ typedef enum
GS_DEMOSCREEN,
} gamestate_t;
+typedef enum
+{
+ ga_nothing,
+ ga_loadlevel,
+ ga_newgame,
+ ga_loadgame,
+ ga_savegame,
+ ga_playdemo,
+ ga_completed,
+ ga_victory,
+ ga_worlddone,
+ ga_screenshot
+} gameaction_t;
+
//
// Difficulty/skill settings/filters.
//