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authorSimon Howard2011-10-29 22:58:13 +0000
committerSimon Howard2011-10-29 22:58:13 +0000
commit4bf764a5b8952856b1ca04f1282121e8054938de (patch)
tree1a5992de07f5b5377854dd3a0aab42ff7c81db10 /src/doom/g_game.c
parentcfbdd3d79d1e3cc48165536cb7b4166b94f77e9b (diff)
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Enable gcc warning to detect redundant declarations, and clean up
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
Diffstat (limited to 'src/doom/g_game.c')
-rw-r--r--src/doom/g_game.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/doom/g_game.c b/src/doom/g_game.c
index b698d465..92577ff4 100644
--- a/src/doom/g_game.c
+++ b/src/doom/g_game.c
@@ -83,17 +83,14 @@
#define SAVEGAMESIZE 0x2c000
-boolean G_CheckDemoStatus (void);
void G_ReadDemoTiccmd (ticcmd_t* cmd);
void G_WriteDemoTiccmd (ticcmd_t* cmd);
void G_PlayerReborn (int player);
-void G_InitNew (skill_t skill, int episode, int map);
void G_DoReborn (int playernum);
void G_DoLoadLevel (void);
void G_DoNewGame (void);
-void G_DoLoadGame (void);
void G_DoPlayDemo (void);
void G_DoCompleted (void);
void G_DoVictory (void);
@@ -599,8 +596,6 @@ void G_BuildTiccmd (ticcmd_t* cmd, int maketic)
//
// G_DoLoadLevel
//
-extern gamestate_t wipegamestate;
-
void G_DoLoadLevel (void)
{
int i;
@@ -1618,9 +1613,6 @@ void G_DoNewGame (void)
gameaction = ga_nothing;
}
-// The sky texture to be used instead of the F_SKY1 dummy.
-extern int skytexture;
-
void
G_InitNew