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author | Simon Howard | 2014-02-20 05:28:20 +0000 |
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committer | Simon Howard | 2014-02-20 05:28:20 +0000 |
commit | 2ec58cfa8becc461bf749e0009f150b1841aba6b (patch) | |
tree | 140bc5784880440e1263e744b0e08dbccad414ce /src/doom/g_game.h | |
parent | 95ef264ebab11e76adf523f8196b3f3ad5ae34ae (diff) | |
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Mark 512x400 mode as decent quality.
I originally flagged this as a poor quality mode because it doesn't
include every original pixel at least once (ie. its dimensions are
not >= 640x400 - twice the original resolution). In practise, it's
actually okay though.
Add long comment adapted from my comment on #339 explaining what
the definition of a poor quality mode is.
Diffstat (limited to 'src/doom/g_game.h')
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