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authorSimon Howard2014-08-13 21:14:21 -0400
committerSimon Howard2014-08-13 21:14:21 -0400
commit6b422a3ed52742adeb57da3fa934090130696d2a (patch)
tree2313b0b6344ee12d7a6869bb12b1bf1fa72867f7 /src/doom/p_map.c
parentb83132a4962787aabf2e07ae90d37d6d87b001b3 (diff)
parentaf553de8c714a80ea6ada5cc7487c689ed9fccb0 (diff)
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Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Diffstat (limited to 'src/doom/p_map.c')
-rw-r--r--src/doom/p_map.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/doom/p_map.c b/src/doom/p_map.c
index bf92fcea..e371869a 100644
--- a/src/doom/p_map.c
+++ b/src/doom/p_map.c
@@ -82,17 +82,6 @@ line_t* ceilingline;
// keep track of special lines as they are hit,
// but don't process them until the move is proven valid
-// fraggle: I have increased the size of this buffer. In the original Doom,
-// overrunning past this limit caused other bits of memory to be overwritten,
-// affecting demo playback. However, in doing so, the limit was still
-// exceeded. So we have to support more than 8 specials.
-//
-// We keep the original limit, to detect what variables in memory were
-// overwritten (see SpechitOverrun())
-
-#define MAXSPECIALCROSS 20
-#define MAXSPECIALCROSS_ORIGINAL 8
-
line_t* spechit[MAXSPECIALCROSS];
int numspechit;