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author | James Haley | 2010-08-31 01:55:51 +0000 |
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committer | James Haley | 2010-08-31 01:55:51 +0000 |
commit | 5871acd3de5a88ea06d18f80a8f1dddc552e993e (patch) | |
tree | 4329d82fc2c25de889917050014f1b6d4968279d /src/doom/r_segs.h | |
parent | b6ea4375e0b5db116a1cdf27e30273d4a92b7a53 (diff) | |
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Revamped player_t to match binary layout of structure, aside from
enum-determined arrays which will be tackled individually. Removed
player itemcount, secretcount, and didsecret fields. Changed
armorpoints, armortype, and killcount to shorts. Added all runtime
Strife sector types and changed handling of DOOM types where
appropriate. Added nukagecount handling in P_PlayerThink.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1981
Diffstat (limited to 'src/doom/r_segs.h')
0 files changed, 0 insertions, 0 deletions