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authorSimon Howard2010-12-10 23:46:22 +0000
committerSimon Howard2010-12-10 23:46:22 +0000
commitd1a3967194323b08227b20822acedb837e05281a (patch)
tree39e4f4da91717159f4f82e6eb37c9fb32d306892 /src/doom
parent6a2d4763a9080cf88ca9f0b588b8187963eeacf5 (diff)
parente225e0c93ce58bb0e33c174847305d39800fd755 (diff)
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Merge from trunk.
Subversion-branch: /branches/raven-branch Subversion-revision: 2214
Diffstat (limited to 'src/doom')
-rw-r--r--src/doom/d_net.c18
-rw-r--r--src/doom/g_game.c15
2 files changed, 21 insertions, 12 deletions
diff --git a/src/doom/d_net.c b/src/doom/d_net.c
index b307d97f..70359ebd 100644
--- a/src/doom/d_net.c
+++ b/src/doom/d_net.c
@@ -204,8 +204,8 @@ void NetUpdate (void)
G_BuildTiccmd(&cmd);
#ifdef FEATURE_MULTIPLAYER
-
- if (netgame && !demoplayback)
+
+ if (net_client_connected)
{
NET_CL_SendTiccmd(&cmd, maketic);
}
@@ -460,6 +460,19 @@ void D_InitSinglePlayerGame(void)
recvtic = 0;
playeringame[0] = true;
+
+ //!
+ // @category net
+ //
+ // Start the game playing as though in a netgame with a single
+ // player. This can also be used to play back single player netgame
+ // demos.
+ //
+
+ if (M_CheckParm("-solo-net") > 0)
+ {
+ netgame = true;
+ }
}
boolean D_InitNetGame(net_connect_data_t *connect_data,
@@ -468,6 +481,7 @@ boolean D_InitNetGame(net_connect_data_t *connect_data,
net_addr_t *addr = NULL;
int i;
+
#ifdef FEATURE_MULTIPLAYER
//!
diff --git a/src/doom/g_game.c b/src/doom/g_game.c
index 0aaf8ee7..5d30899d 100644
--- a/src/doom/g_game.c
+++ b/src/doom/g_game.c
@@ -2145,16 +2145,11 @@ void G_DoPlayDemo (void)
for (i=0 ; i<MAXPLAYERS ; i++)
playeringame[i] = *demo_p++;
- //!
- // @category demo
- //
- // Play back a demo recorded in a netgame with a single player.
- //
-
- if (playeringame[1] || M_CheckParm("-netdemo") > 0)
- {
- netgame = true;
- netdemo = true;
+ if (playeringame[1] || M_CheckParm("-solo-net") > 0
+ || M_CheckParm("-netdemo") > 0)
+ {
+ netgame = true;
+ netdemo = true;
}
// don't spend a lot of time in loadlevel