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author | Simon Howard | 2011-03-09 01:06:07 +0000 |
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committer | Simon Howard | 2011-03-09 01:06:07 +0000 |
commit | ed4adeba77bf7dd803e7b944ee5f871965a0ca29 (patch) | |
tree | 02fa3c1a50c0b26c7b024c2306cbecd2d2672834 /src/doomstat.c | |
parent | b0519667da8edcea1592a0ba7b0dfa4b4709e034 (diff) | |
download | chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.tar.gz chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.tar.bz2 chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.zip |
Add support for the alternate version of the Final Doom executable that
fixes the demo loop crash (thanks Porsche Monty, Enjay).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2297
Diffstat (limited to 'src/doomstat.c')
-rw-r--r-- | src/doomstat.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doomstat.c b/src/doomstat.c index 22804459..e5fe46b2 100644 --- a/src/doomstat.c +++ b/src/doomstat.c @@ -32,7 +32,7 @@ // Game Mode - identify IWAD as shareware, retail etc. GameMode_t gamemode = indetermined; GameMission_t gamemission = doom; -GameVersion_t gameversion = exe_final; +GameVersion_t gameversion = exe_final2; char *gamedescription; // Set if homebrew PWAD stuff has been added. |