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author | Simon Howard | 2008-05-02 18:48:43 +0000 |
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committer | Simon Howard | 2008-05-02 18:48:43 +0000 |
commit | 3f54daeaa3acf590569cb397eee24731f7de6c17 (patch) | |
tree | ded285d0820cddae98b9e5c458f757c8c9ba3234 /src/g_game.c | |
parent | 6b1ac97d99599ed5e8d8557313237f3ebb102ead (diff) | |
download | chocolate-doom-3f54daeaa3acf590569cb397eee24731f7de6c17.tar.gz chocolate-doom-3f54daeaa3acf590569cb397eee24731f7de6c17.tar.bz2 chocolate-doom-3f54daeaa3acf590569cb397eee24731f7de6c17.zip |
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
cache when it is no longer needed. Switch existing code to use the new
API instead of Z_ChangeTag.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1134
Diffstat (limited to 'src/g_game.c')
-rw-r--r-- | src/g_game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/g_game.c b/src/g_game.c index 4f7a3d43..924b91eb 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2046,7 +2046,7 @@ boolean G_CheckDemoStatus (void) if (demoplayback) { - Z_ChangeTag (demobuffer, PU_CACHE); + W_ReleaseLumpName(defdemoname); demoplayback = false; netdemo = false; netgame = false; |