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authorSimon Howard2006-10-18 00:51:11 +0000
committerSimon Howard2006-10-18 00:51:11 +0000
commit7bd51fba5891163c6b0e615b4e010c692f792475 (patch)
treea5a2a70d8fd4e8684f97d9e88cb75c4a11d43661 /src/g_game.c
parent058f7712fabe3d72939765f652b6b93614b478cd (diff)
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Strip out CVS logs, RCS Id tags.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
Diffstat (limited to 'src/g_game.c')
-rw-r--r--src/g_game.c111
1 files changed, 0 insertions, 111 deletions
diff --git a/src/g_game.c b/src/g_game.c
index 03c8a024..6a46980a 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,120 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.26 2006/02/23 19:12:01 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.25 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.24 2006/02/15 12:57:58 fraggle
-// Remove the savegame buffer entirely. Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.23 2006/01/27 18:23:08 fraggle
-// Exit with an error when playing a demo with the wrong version, like Vanilla Doom
-//
-// Revision 1.22 2006/01/23 00:12:25 fraggle
-// Fix dehacked sky replacement
-//
-// Revision 1.21 2006/01/22 23:33:32 fraggle
-// Allow changing the sky texture names via dehacked patches
-//
-// Revision 1.20 2006/01/19 18:46:24 fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.19 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.18 2006/01/01 23:53:15 fraggle
-// Remove GS_WAITINGSTART gamestate. This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.17 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.16 2005/10/17 20:27:05 fraggle
-// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.15 2005/10/16 20:55:50 fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.14 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.13 2005/10/13 23:12:30 fraggle
-// Fix Doom 1 skies
-//
-// Revision 1.12 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.11 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.10 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.9 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.8 2005/09/04 18:44:23 fraggle
-// shut up compiler warnings
-//
-// Revision 1.7 2005/09/04 17:33:43 fraggle
-// Support demos recorded with cph's modified "v1.91" doom exe - which
-// contain higher resolution angleturn
-//
-// Revision 1.6 2005/09/04 15:59:45 fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.5 2005/09/04 15:23:29 fraggle
-// Support the old "joyb_speed 31" hack to allow autorun
-//
-// Revision 1.4 2005/08/04 22:55:08 fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h). Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.3 2005/08/03 22:20:09 fraggle
-// Display FPS on quit
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:11 fraggle
-// Initial import
-//
-//
// DESCRIPTION: none
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $";
#include <string.h>
#include <stdlib.h>