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authorSimon Howard2011-09-05 22:18:16 +0000
committerSimon Howard2011-09-05 22:18:16 +0000
commit5d82119ccad9476d5db479f81952e56cef0e1751 (patch)
treed72ccd12d3618bb111cc637aea684d6984767a85 /src/heretic/doomdef.h
parent9ff63977237ba7d7edb7f863c9a6ad4dd5b07cbe (diff)
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Store Heretic savegames in the configuration directory, as with Doom
savegames. Subversion-branch: /branches/raven-branch Subversion-revision: 2361
Diffstat (limited to 'src/heretic/doomdef.h')
-rw-r--r--src/heretic/doomdef.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/heretic/doomdef.h b/src/heretic/doomdef.h
index aa1d0c0d..b2508335 100644
--- a/src/heretic/doomdef.h
+++ b/src/heretic/doomdef.h
@@ -66,7 +66,6 @@
#include "d_ticcmd.h"
#define SAVEGAMENAME "hticsav"
-#define SAVEGAMENAMECD "c:\\heretic.cd\\hticsav"
/*
===============================================================================
@@ -740,6 +739,7 @@ void G_SaveGame(int slot, char *description);
// called by M_Responder
// Support routines for saving games
+char *SV_Filename(int slot);
void SV_Open(char *fileName);
void SV_Close(char *fileName);
void SV_Write(void *buffer, int size);
@@ -747,6 +747,8 @@ void SV_WriteByte(byte val);
void SV_WriteWord(unsigned short val);
void SV_WriteLong(unsigned int val);
+extern char *savegamedir;
+
void G_RecordDemo(skill_t skill, int numplayers, int episode, int map,
char *name);
// only called by startup code