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authorSimon Howard2010-02-07 03:02:01 +0000
committerSimon Howard2010-02-07 03:02:01 +0000
commitf04325260a5a95ca4c60c3b57762e48beedc381e (patch)
tree288b72fdc43f37056c1d98548c530df6636a3146 /src/heretic/doomdef.h
parente22d6a0d26b08e2e7c69972fed1cb96f300ef523 (diff)
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Move sound structure and ammo definitions into headers. Add #ifndef
guards around info.h. Subversion-branch: /branches/raven-branch Subversion-revision: 1857
Diffstat (limited to 'src/heretic/doomdef.h')
-rw-r--r--src/heretic/doomdef.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/heretic/doomdef.h b/src/heretic/doomdef.h
index 3f976c3d..aa1d0c0d 100644
--- a/src/heretic/doomdef.h
+++ b/src/heretic/doomdef.h
@@ -581,6 +581,7 @@ extern boolean singletics; // debug flag to cancel adaptiveness
extern boolean DebugSound; // debug flag for displaying sound info
extern int maxammo[NUMAMMO];
+extern int GetWeaponAmmo[NUMWEAPONS];
extern boolean demoplayback;
extern int skytexture;