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author | Simon Howard | 2008-09-05 00:02:14 +0000 |
---|---|---|
committer | Simon Howard | 2008-09-05 00:02:14 +0000 |
commit | c7ddc423f67236a99956960cf9fe89abf077839b (patch) | |
tree | 61322034e9d75f1c1a409d1e14ca21ee5c6025c2 /src/heretic/i_sound.c | |
parent | 0774dce204c2c01622c59819e2a29590a1b50e46 (diff) | |
download | chocolate-doom-c7ddc423f67236a99956960cf9fe89abf077839b.tar.gz chocolate-doom-c7ddc423f67236a99956960cf9fe89abf077839b.tar.bz2 chocolate-doom-c7ddc423f67236a99956960cf9fe89abf077839b.zip |
Reformat (beautify) Raven sources and add GPL headers.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1197
Diffstat (limited to 'src/heretic/i_sound.c')
-rw-r--r-- | src/heretic/i_sound.c | 821 |
1 files changed, 430 insertions, 391 deletions
diff --git a/src/heretic/i_sound.c b/src/heretic/i_sound.c index d6a9874e..30b63a43 100644 --- a/src/heretic/i_sound.c +++ b/src/heretic/i_sound.c @@ -1,391 +1,430 @@ -
-// I_SOUND.C
-
-#include <stdio.h>
-#include "doomdef.h"
-#include "dmx.h"
-#include "sounds.h"
-#include "i_sound.h"
-
-/*
-===============
-=
-= I_StartupTimer
-=
-===============
-*/
-
-int tsm_ID = -1;
-
-void I_StartupTimer (void)
-{
-#ifndef NOTIMER
- extern int I_TimerISR(void);
-
- tprintf("I_StartupTimer()\n",0);
- // installs master timer. Must be done before StartupTimer()!
- TSM_Install(SND_TICRATE);
- tsm_ID = TSM_NewService (I_TimerISR, 35, 255, 0); // max priority
- if (tsm_ID == -1)
- {
- I_Error("Can't register 35 Hz timer w/ DMX library");
- }
-#endif
-}
-
-void I_ShutdownTimer (void)
-{
- TSM_DelService(tsm_ID);
- TSM_Remove();
-}
-
-/*
- *
- * SOUND HEADER & DATA
- *
- *
- */
-
-// sound information
-#if 0
-const char *dnames[] = {"None",
- "PC_Speaker",
- "Adlib",
- "Sound_Blaster",
- "ProAudio_Spectrum16",
- "Gravis_Ultrasound",
- "MPU",
- "AWE32"
- };
-#endif
-
-const char snd_prefixen[] = { 'P', 'P', 'A', 'S', 'S', 'S', 'M',
- 'M', 'M', 'S' };
-
-int snd_Channels;
-int snd_DesiredMusicDevice, snd_DesiredSfxDevice;
-int snd_MusicDevice, // current music card # (index to dmxCodes)
- snd_SfxDevice, // current sfx card # (index to dmxCodes)
- snd_MaxVolume, // maximum volume for sound
- snd_MusicVolume; // maximum volume for music
-int dmxCodes[NUM_SCARDS]; // the dmx code for a given card
-
-int snd_SBport, snd_SBirq, snd_SBdma; // sound blaster variables
-int snd_Mport; // midi variables
-
-extern boolean snd_MusicAvail, // whether music is available
- snd_SfxAvail; // whether sfx are available
-
-void I_PauseSong(int handle)
-{
- MUS_PauseSong(handle);
-}
-
-void I_ResumeSong(int handle)
-{
- MUS_ResumeSong(handle);
-}
-
-void I_SetMusicVolume(int volume)
-{
- MUS_SetMasterVolume(volume*8);
-// snd_MusicVolume = volume;
-}
-
-void I_SetSfxVolume(int volume)
-{
- snd_MaxVolume = volume; // THROW AWAY?
-}
-
-/*
- *
- * SONG API
- *
- */
-
-int I_RegisterSong(void *data)
-{
- int rc = MUS_RegisterSong(data);
-#ifdef SNDDEBUG
- if (rc<0) printf("MUS_Reg() returned %d\n", rc);
-#endif
- return rc;
-}
-
-void I_UnRegisterSong(int handle)
-{
- int rc = MUS_UnregisterSong(handle);
-#ifdef SNDDEBUG
- if (rc < 0) printf("MUS_Unreg() returned %d\n", rc);
-#endif
-}
-
-int I_QrySongPlaying(int handle)
-{
- int rc = MUS_QrySongPlaying(handle);
-#ifdef SNDDEBUG
- if (rc < 0) printf("MUS_QrySP() returned %d\n", rc);
-#endif
- return rc;
-}
-
-// Stops a song. MUST be called before I_UnregisterSong().
-
-void I_StopSong(int handle)
-{
- int rc;
- rc = MUS_StopSong(handle);
-#ifdef SNDDEBUG
- if (rc < 0) printf("MUS_StopSong() returned %d\n", rc);
-#endif
- // Fucking kluge pause
- {
- int s;
- extern volatile int ticcount;
- for (s=ticcount ; ticcount - s < 10 ; );
- }
-}
-
-void I_PlaySong(int handle, boolean looping)
-{
- int rc;
- rc = MUS_ChainSong(handle, looping ? handle : -1);
-#ifdef SNDDEBUG
- if (rc < 0) printf("MUS_ChainSong() returned %d\n", rc);
-#endif
- rc = MUS_PlaySong(handle, snd_MusicVolume);
-#ifdef SNDDEBUG
- if (rc < 0) printf("MUS_PlaySong() returned %d\n", rc);
-#endif
-
-}
-
-/*
- *
- * SOUND FX API
- *
- */
-
-// Gets lump nums of the named sound. Returns pointer which will be
-// passed to I_StartSound() when you want to start an SFX. Must be
-// sure to pass this to UngetSoundEffect() so that they can be
-// freed!
-
-
-int I_GetSfxLumpNum(sfxinfo_t *sound)
-{
- char namebuf[9];
-
- if(sound->name == 0)
- return 0;
- if (sound->link) sound = sound->link;
-// sprintf(namebuf, "d%c%s", snd_prefixen[snd_SfxDevice], sound->name);
- return W_GetNumForName(sound->name);
-
-}
-
-int I_StartSound (int id, void *data, int vol, int sep, int pitch, int priority)
-{
-/*
- // hacks out certain PC sounds
- if (snd_SfxDevice == PC
- && (data == S_sfx[sfx_posact].data
- || data == S_sfx[sfx_bgact].data
- || data == S_sfx[sfx_dmact].data
- || data == S_sfx[sfx_dmpain].data
- || data == S_sfx[sfx_popain].data
- || data == S_sfx[sfx_sawidl].data)) return -1;
-
- else
- */
- return SFX_PlayPatch(data, pitch, sep, vol, 0, 0);
-
-}
-
-void I_StopSound(int handle)
-{
-// extern volatile long gDmaCount;
-// long waittocount;
- SFX_StopPatch(handle);
-// waittocount = gDmaCount + 2;
-// while (gDmaCount < waittocount) ;
-}
-
-int I_SoundIsPlaying(int handle)
-{
- return SFX_Playing(handle);
-}
-
-void I_UpdateSoundParams(int handle, int vol, int sep, int pitch)
-{
- SFX_SetOrigin(handle, pitch, sep, vol);
-}
-
-/*
- *
- * SOUND STARTUP STUFF
- *
- *
- */
-
-//
-// Why PC's Suck, Reason #8712
-//
-
-void I_sndArbitrateCards(void)
-{
- char tmp[160];
- boolean gus, adlib, pc, sb, midi;
- int i, rc, mputype, p, opltype, wait, dmxlump;
-
-// snd_MaxVolume = 127;
- //Damn you, Dave Taylor!
-
- snd_MusicDevice = snd_DesiredMusicDevice;
- snd_SfxDevice = snd_DesiredSfxDevice;
-
- // check command-line parameters- overrides config file
- //
- if (M_CheckParm("-nosound")) snd_MusicDevice = snd_SfxDevice = snd_none;
- if (M_CheckParm("-nosfx")) snd_SfxDevice = snd_none;
- if (M_CheckParm("-nomusic")) snd_MusicDevice = snd_none;
-
- if (snd_MusicDevice > snd_MPU && snd_MusicDevice <= snd_MPU3)
- snd_MusicDevice = snd_MPU;
- if (snd_MusicDevice == snd_SB)
- snd_MusicDevice = snd_Adlib;
- if (snd_MusicDevice == snd_PAS)
- snd_MusicDevice = snd_Adlib;
-
- // figure out what i've got to initialize
- //
- gus = snd_MusicDevice == snd_GUS || snd_SfxDevice == snd_GUS;
- sb = snd_SfxDevice == snd_SB || snd_MusicDevice == snd_SB;
- adlib = snd_MusicDevice == snd_Adlib ;
- pc = snd_SfxDevice == snd_PC;
- midi = snd_MusicDevice == snd_MPU;
-
- // initialize whatever i've got
- //
- if (gus)
- {
- if (GF1_Detect()) tprintf("Dude. The GUS ain't responding.\n",1);
- else
- {
- dmxlump = W_GetNumForName("dmxgus");
- GF1_SetMap(W_CacheLumpNum(dmxlump, PU_CACHE), lumpinfo[dmxlump].size);
- }
-
- }
- if (sb)
- {
- if(debugmode)
- {
- sprintf(tmp,"cfg p=0x%x, i=%d, d=%d\n",
- snd_SBport, snd_SBirq, snd_SBdma);
- tprintf(tmp,0);
- }
- if (SB_Detect(&snd_SBport, &snd_SBirq, &snd_SBdma, 0))
- {
- sprintf(tmp,"SB isn't responding at p=0x%x, i=%d, d=%d\n",
- snd_SBport, snd_SBirq, snd_SBdma);
- tprintf(tmp,0);
- }
- else SB_SetCard(snd_SBport, snd_SBirq, snd_SBdma);
-
- if(debugmode)
- {
- sprintf(tmp,"SB_Detect returned p=0x%x,i=%d,d=%d\n",
- snd_SBport, snd_SBirq, snd_SBdma);
- tprintf(tmp,0);
- }
- }
-
- if (adlib)
- {
- if (AL_Detect(&wait,0))
- tprintf("Dude. The Adlib isn't responding.\n",1);
- else
- AL_SetCard(wait, W_CacheLumpName("genmidi", PU_STATIC));
- }
-
- if (midi)
- {
- if (debugmode)
- {
- sprintf(tmp,"cfg p=0x%x\n", snd_Mport);
- tprintf(tmp,0);
- }
-
- if (MPU_Detect(&snd_Mport, &i))
- {
- sprintf(tmp,"The MPU-401 isn't reponding @ p=0x%x.\n", snd_Mport);
- tprintf(tmp,0);
- }
- else MPU_SetCard(snd_Mport);
- }
-
-}
-
-// inits all sound stuff
-
-void I_StartupSound (void)
-{
- char tmp[80];
- int rc, i;
-
- if (debugmode)
- tprintf("I_StartupSound: Hope you hear a pop.\n",1);
-
- // initialize dmxCodes[]
- dmxCodes[0] = 0;
- dmxCodes[snd_PC] = AHW_PC_SPEAKER;
- dmxCodes[snd_Adlib] = AHW_ADLIB;
- dmxCodes[snd_SB] = AHW_SOUND_BLASTER;
- dmxCodes[snd_PAS] = AHW_MEDIA_VISION;
- dmxCodes[snd_GUS] = AHW_ULTRA_SOUND;
- dmxCodes[snd_MPU] = AHW_MPU_401;
- dmxCodes[snd_AWE] = AHW_AWE32;
-
- // inits sound library timer stuff
- I_StartupTimer();
-
- // pick the sound cards i'm going to use
- //
- I_sndArbitrateCards();
-
- if (debugmode)
- {
- sprintf(tmp," Music device #%d & dmxCode=%d", snd_MusicDevice,
- dmxCodes[snd_MusicDevice]);
- tprintf(tmp,0);
- sprintf(tmp," Sfx device #%d & dmxCode=%d\n", snd_SfxDevice,
- dmxCodes[snd_SfxDevice]);
- tprintf(tmp,0);
- }
-
- // inits DMX sound library
- tprintf(" calling DMX_Init",0);
- rc = DMX_Init(SND_TICRATE, SND_MAXSONGS, dmxCodes[snd_MusicDevice],
- dmxCodes[snd_SfxDevice]);
-
- if (debugmode)
- {
- sprintf(tmp," DMX_Init() returned %d", rc);
- tprintf(tmp,0);
- }
-
-}
-
-// shuts down all sound stuff
-
-void I_ShutdownSound (void)
-{
- DMX_DeInit();
- I_ShutdownTimer();
-}
-
-void I_SetChannels(int channels)
-{
- WAV_PlayMode(channels, SND_SAMPLERATE);
-}
+// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + +// I_SOUND.C + +#include <stdio.h> +#include "doomdef.h" +#include "dmx.h" +#include "sounds.h" +#include "i_sound.h" + +/* +=============== += += I_StartupTimer += +=============== +*/ + +int tsm_ID = -1; + +void I_StartupTimer(void) +{ +#ifndef NOTIMER + extern int I_TimerISR(void); + + tprintf("I_StartupTimer()\n", 0); + // installs master timer. Must be done before StartupTimer()! + TSM_Install(SND_TICRATE); + tsm_ID = TSM_NewService(I_TimerISR, 35, 255, 0); // max priority + if (tsm_ID == -1) + { + I_Error("Can't register 35 Hz timer w/ DMX library"); + } +#endif +} + +void I_ShutdownTimer(void) +{ + TSM_DelService(tsm_ID); + TSM_Remove(); +} + +/* + * + * SOUND HEADER & DATA + * + * + */ + +// sound information +#if 0 +const char *dnames[] = { "None", + "PC_Speaker", + "Adlib", + "Sound_Blaster", + "ProAudio_Spectrum16", + "Gravis_Ultrasound", + "MPU", + "AWE32" +}; +#endif + +const char snd_prefixen[] = { 'P', 'P', 'A', 'S', 'S', 'S', 'M', + 'M', 'M', 'S' +}; + +int snd_Channels; +int snd_DesiredMusicDevice, snd_DesiredSfxDevice; +int snd_MusicDevice, // current music card # (index to dmxCodes) + snd_SfxDevice, // current sfx card # (index to dmxCodes) + snd_MaxVolume, // maximum volume for sound + snd_MusicVolume; // maximum volume for music +int dmxCodes[NUM_SCARDS]; // the dmx code for a given card + +int snd_SBport, snd_SBirq, snd_SBdma; // sound blaster variables +int snd_Mport; // midi variables + +extern boolean snd_MusicAvail, // whether music is available + snd_SfxAvail; // whether sfx are available + +void I_PauseSong(int handle) +{ + MUS_PauseSong(handle); +} + +void I_ResumeSong(int handle) +{ + MUS_ResumeSong(handle); +} + +void I_SetMusicVolume(int volume) +{ + MUS_SetMasterVolume(volume * 8); +// snd_MusicVolume = volume; +} + +void I_SetSfxVolume(int volume) +{ + snd_MaxVolume = volume; // THROW AWAY? +} + +/* + * + * SONG API + * + */ + +int I_RegisterSong(void *data) +{ + int rc = MUS_RegisterSong(data); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_Reg() returned %d\n", rc); +#endif + return rc; +} + +void I_UnRegisterSong(int handle) +{ + int rc = MUS_UnregisterSong(handle); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_Unreg() returned %d\n", rc); +#endif +} + +int I_QrySongPlaying(int handle) +{ + int rc = MUS_QrySongPlaying(handle); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_QrySP() returned %d\n", rc); +#endif + return rc; +} + +// Stops a song. MUST be called before I_UnregisterSong(). + +void I_StopSong(int handle) +{ + int rc; + rc = MUS_StopSong(handle); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_StopSong() returned %d\n", rc); +#endif + // Fucking kluge pause + { + int s; + extern volatile int ticcount; + for (s = ticcount; ticcount - s < 10;); + } +} + +void I_PlaySong(int handle, boolean looping) +{ + int rc; + rc = MUS_ChainSong(handle, looping ? handle : -1); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_ChainSong() returned %d\n", rc); +#endif + rc = MUS_PlaySong(handle, snd_MusicVolume); +#ifdef SNDDEBUG + if (rc < 0) + printf("MUS_PlaySong() returned %d\n", rc); +#endif + +} + +/* + * + * SOUND FX API + * + */ + +// Gets lump nums of the named sound. Returns pointer which will be +// passed to I_StartSound() when you want to start an SFX. Must be +// sure to pass this to UngetSoundEffect() so that they can be +// freed! + + +int I_GetSfxLumpNum(sfxinfo_t * sound) +{ + char namebuf[9]; + + if (sound->name == 0) + return 0; + if (sound->link) + sound = sound->link; +// sprintf(namebuf, "d%c%s", snd_prefixen[snd_SfxDevice], sound->name); + return W_GetNumForName(sound->name); + +} + +int I_StartSound(int id, void *data, int vol, int sep, int pitch, + int priority) +{ +/* + // hacks out certain PC sounds + if (snd_SfxDevice == PC + && (data == S_sfx[sfx_posact].data + || data == S_sfx[sfx_bgact].data + || data == S_sfx[sfx_dmact].data + || data == S_sfx[sfx_dmpain].data + || data == S_sfx[sfx_popain].data + || data == S_sfx[sfx_sawidl].data)) return -1; + + else + */ + return SFX_PlayPatch(data, pitch, sep, vol, 0, 0); + +} + +void I_StopSound(int handle) +{ +// extern volatile long gDmaCount; +// long waittocount; + SFX_StopPatch(handle); +// waittocount = gDmaCount + 2; +// while (gDmaCount < waittocount) ; +} + +int I_SoundIsPlaying(int handle) +{ + return SFX_Playing(handle); +} + +void I_UpdateSoundParams(int handle, int vol, int sep, int pitch) +{ + SFX_SetOrigin(handle, pitch, sep, vol); +} + +/* + * + * SOUND STARTUP STUFF + * + * + */ + +// +// Why PC's Suck, Reason #8712 +// + +void I_sndArbitrateCards(void) +{ + char tmp[160]; + boolean gus, adlib, pc, sb, midi; + int i, rc, mputype, p, opltype, wait, dmxlump; + +// snd_MaxVolume = 127; + //Damn you, Dave Taylor! + + snd_MusicDevice = snd_DesiredMusicDevice; + snd_SfxDevice = snd_DesiredSfxDevice; + + // check command-line parameters- overrides config file + // + if (M_CheckParm("-nosound")) + snd_MusicDevice = snd_SfxDevice = snd_none; + if (M_CheckParm("-nosfx")) + snd_SfxDevice = snd_none; + if (M_CheckParm("-nomusic")) + snd_MusicDevice = snd_none; + + if (snd_MusicDevice > snd_MPU && snd_MusicDevice <= snd_MPU3) + snd_MusicDevice = snd_MPU; + if (snd_MusicDevice == snd_SB) + snd_MusicDevice = snd_Adlib; + if (snd_MusicDevice == snd_PAS) + snd_MusicDevice = snd_Adlib; + + // figure out what i've got to initialize + // + gus = snd_MusicDevice == snd_GUS || snd_SfxDevice == snd_GUS; + sb = snd_SfxDevice == snd_SB || snd_MusicDevice == snd_SB; + adlib = snd_MusicDevice == snd_Adlib; + pc = snd_SfxDevice == snd_PC; + midi = snd_MusicDevice == snd_MPU; + + // initialize whatever i've got + // + if (gus) + { + if (GF1_Detect()) + tprintf("Dude. The GUS ain't responding.\n", 1); + else + { + dmxlump = W_GetNumForName("dmxgus"); + GF1_SetMap(W_CacheLumpNum(dmxlump, PU_CACHE), + lumpinfo[dmxlump].size); + } + + } + if (sb) + { + if (debugmode) + { + sprintf(tmp, "cfg p=0x%x, i=%d, d=%d\n", + snd_SBport, snd_SBirq, snd_SBdma); + tprintf(tmp, 0); + } + if (SB_Detect(&snd_SBport, &snd_SBirq, &snd_SBdma, 0)) + { + sprintf(tmp, "SB isn't responding at p=0x%x, i=%d, d=%d\n", + snd_SBport, snd_SBirq, snd_SBdma); + tprintf(tmp, 0); + } + else + SB_SetCard(snd_SBport, snd_SBirq, snd_SBdma); + + if (debugmode) + { + sprintf(tmp, "SB_Detect returned p=0x%x,i=%d,d=%d\n", + snd_SBport, snd_SBirq, snd_SBdma); + tprintf(tmp, 0); + } + } + + if (adlib) + { + if (AL_Detect(&wait, 0)) + tprintf("Dude. The Adlib isn't responding.\n", 1); + else + AL_SetCard(wait, W_CacheLumpName("genmidi", PU_STATIC)); + } + + if (midi) + { + if (debugmode) + { + sprintf(tmp, "cfg p=0x%x\n", snd_Mport); + tprintf(tmp, 0); + } + + if (MPU_Detect(&snd_Mport, &i)) + { + sprintf(tmp, "The MPU-401 isn't reponding @ p=0x%x.\n", + snd_Mport); + tprintf(tmp, 0); + } + else + MPU_SetCard(snd_Mport); + } + +} + +// inits all sound stuff + +void I_StartupSound(void) +{ + char tmp[80]; + int rc, i; + + if (debugmode) + tprintf("I_StartupSound: Hope you hear a pop.\n", 1); + + // initialize dmxCodes[] + dmxCodes[0] = 0; + dmxCodes[snd_PC] = AHW_PC_SPEAKER; + dmxCodes[snd_Adlib] = AHW_ADLIB; + dmxCodes[snd_SB] = AHW_SOUND_BLASTER; + dmxCodes[snd_PAS] = AHW_MEDIA_VISION; + dmxCodes[snd_GUS] = AHW_ULTRA_SOUND; + dmxCodes[snd_MPU] = AHW_MPU_401; + dmxCodes[snd_AWE] = AHW_AWE32; + + // inits sound library timer stuff + I_StartupTimer(); + + // pick the sound cards i'm going to use + // + I_sndArbitrateCards(); + + if (debugmode) + { + sprintf(tmp, " Music device #%d & dmxCode=%d", snd_MusicDevice, + dmxCodes[snd_MusicDevice]); + tprintf(tmp, 0); + sprintf(tmp, " Sfx device #%d & dmxCode=%d\n", snd_SfxDevice, + dmxCodes[snd_SfxDevice]); + tprintf(tmp, 0); + } + + // inits DMX sound library + tprintf(" calling DMX_Init", 0); + rc = DMX_Init(SND_TICRATE, SND_MAXSONGS, dmxCodes[snd_MusicDevice], + dmxCodes[snd_SfxDevice]); + + if (debugmode) + { + sprintf(tmp, " DMX_Init() returned %d", rc); + tprintf(tmp, 0); + } + +} + +// shuts down all sound stuff + +void I_ShutdownSound(void) +{ + DMX_DeInit(); + I_ShutdownTimer(); +} + +void I_SetChannels(int channels) +{ + WAV_PlayMode(channels, SND_SAMPLERATE); +} |