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authorSimon Howard2008-09-05 00:02:14 +0000
committerSimon Howard2008-09-05 00:02:14 +0000
commitc7ddc423f67236a99956960cf9fe89abf077839b (patch)
tree61322034e9d75f1c1a409d1e14ca21ee5c6025c2 /src/heretic/p_plats.c
parent0774dce204c2c01622c59819e2a29590a1b50e46 (diff)
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Reformat (beautify) Raven sources and add GPL headers.
Subversion-branch: /branches/raven-branch Subversion-revision: 1197
Diffstat (limited to 'src/heretic/p_plats.c')
-rw-r--r--src/heretic/p_plats.c434
1 files changed, 228 insertions, 206 deletions
diff --git a/src/heretic/p_plats.c b/src/heretic/p_plats.c
index 64439098..2278ad2e 100644
--- a/src/heretic/p_plats.c
+++ b/src/heretic/p_plats.c
@@ -1,3 +1,25 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
// P_plats.c
@@ -5,236 +27,236 @@
#include "P_local.h"
#include "soundst.h"
-plat_t *activeplats[MAXPLATS];
+plat_t *activeplats[MAXPLATS];
//==================================================================
//
-// Move a plat up and down
+// Move a plat up and down
//
//==================================================================
-void T_PlatRaise(plat_t *plat)
+void T_PlatRaise(plat_t * plat)
{
- result_e res;
-
- switch(plat->status)
- {
- case up:
- res = T_MovePlane(plat->sector,plat->speed,
- plat->high,plat->crush,0,1);
- if(!(leveltime&31))
- {
- S_StartSound((mobj_t *)&plat->sector->soundorg,
- sfx_stnmov);
- }
- if(plat->type == raiseAndChange
- || plat->type == raiseToNearestAndChange)
- {
- if(!(leveltime&7))
- {
- S_StartSound((mobj_t *)&plat->sector->soundorg,
- sfx_stnmov);
- }
- }
- if (res == crushed && (!plat->crush))
- {
- plat->count = plat->wait;
- plat->status = down;
- S_StartSound((mobj_t *)&plat->sector->soundorg, sfx_pstart);
- }
- else
- if (res == pastdest)
- {
- plat->count = plat->wait;
- plat->status = waiting;
- S_StartSound((mobj_t *)&plat->sector->soundorg, sfx_pstop);
- switch(plat->type)
- {
- case downWaitUpStay:
- P_RemoveActivePlat(plat);
- break;
- case raiseAndChange:
- P_RemoveActivePlat(plat);
- break;
- default:
- break;
- }
- }
- break;
- case down:
- res = T_MovePlane(plat->sector,plat->speed,plat->low,false,0,-1);
- if (res == pastdest)
- {
- plat->count = plat->wait;
- plat->status = waiting;
- S_StartSound((mobj_t *)&plat->sector->soundorg, sfx_pstop);
- }
- else
- {
- if(!(leveltime&31))
- {
- S_StartSound((mobj_t *)&plat->sector->soundorg,
- sfx_stnmov);
- }
- }
- break;
- case waiting:
- if (!--plat->count)
- {
- if (plat->sector->floorheight == plat->low)
- plat->status = up;
- else
- plat->status = down;
- S_StartSound((mobj_t *)&plat->sector->soundorg, sfx_pstart);
- }
- case in_stasis:
- break;
- }
+ result_e res;
+
+ switch (plat->status)
+ {
+ case up:
+ res = T_MovePlane(plat->sector, plat->speed,
+ plat->high, plat->crush, 0, 1);
+ if (!(leveltime & 31))
+ {
+ S_StartSound((mobj_t *) & plat->sector->soundorg, sfx_stnmov);
+ }
+ if (plat->type == raiseAndChange
+ || plat->type == raiseToNearestAndChange)
+ {
+ if (!(leveltime & 7))
+ {
+ S_StartSound((mobj_t *) & plat->sector->soundorg,
+ sfx_stnmov);
+ }
+ }
+ if (res == crushed && (!plat->crush))
+ {
+ plat->count = plat->wait;
+ plat->status = down;
+ S_StartSound((mobj_t *) & plat->sector->soundorg, sfx_pstart);
+ }
+ else if (res == pastdest)
+ {
+ plat->count = plat->wait;
+ plat->status = waiting;
+ S_StartSound((mobj_t *) & plat->sector->soundorg, sfx_pstop);
+ switch (plat->type)
+ {
+ case downWaitUpStay:
+ P_RemoveActivePlat(plat);
+ break;
+ case raiseAndChange:
+ P_RemoveActivePlat(plat);
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ case down:
+ res =
+ T_MovePlane(plat->sector, plat->speed, plat->low, false, 0,
+ -1);
+ if (res == pastdest)
+ {
+ plat->count = plat->wait;
+ plat->status = waiting;
+ S_StartSound((mobj_t *) & plat->sector->soundorg, sfx_pstop);
+ }
+ else
+ {
+ if (!(leveltime & 31))
+ {
+ S_StartSound((mobj_t *) & plat->sector->soundorg,
+ sfx_stnmov);
+ }
+ }
+ break;
+ case waiting:
+ if (!--plat->count)
+ {
+ if (plat->sector->floorheight == plat->low)
+ plat->status = up;
+ else
+ plat->status = down;
+ S_StartSound((mobj_t *) & plat->sector->soundorg, sfx_pstart);
+ }
+ case in_stasis:
+ break;
+ }
}
//==================================================================
//
-// Do Platforms
-// "amount" is only used for SOME platforms.
+// Do Platforms
+// "amount" is only used for SOME platforms.
//
//==================================================================
-int EV_DoPlat(line_t *line,plattype_e type,int amount)
+int EV_DoPlat(line_t * line, plattype_e type, int amount)
{
- plat_t *plat;
- int secnum;
- int rtn;
- sector_t *sec;
-
- secnum = -1;
- rtn = 0;
-
- //
- // Activate all <type> plats that are in_stasis
- //
- switch(type)
- {
- case perpetualRaise:
- P_ActivateInStasis(line->tag);
- break;
- default:
- break;
- }
-
- while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)
- {
- sec = &sectors[secnum];
- if (sec->specialdata)
- continue;
-
- //
- // Find lowest & highest floors around sector
- //
- rtn = 1;
- plat = Z_Malloc( sizeof(*plat), PU_LEVSPEC, 0);
- P_AddThinker(&plat->thinker);
-
- plat->type = type;
- plat->sector = sec;
- plat->sector->specialdata = plat;
- plat->thinker.function = T_PlatRaise;
- plat->crush = false;
- plat->tag = line->tag;
- switch(type)
- {
- case raiseToNearestAndChange:
- plat->speed = PLATSPEED/2;
- sec->floorpic = sides[line->sidenum[0]].sector->floorpic;
- plat->high = P_FindNextHighestFloor(sec,sec->floorheight);
- plat->wait = 0;
- plat->status = up;
- sec->special = 0; // NO MORE DAMAGE, IF APPLICABLE
- S_StartSound((mobj_t *)&sec->soundorg, sfx_stnmov);
- break;
- case raiseAndChange:
- plat->speed = PLATSPEED/2;
- sec->floorpic = sides[line->sidenum[0]].sector->floorpic;
- plat->high = sec->floorheight + amount*FRACUNIT;
- plat->wait = 0;
- plat->status = up;
- S_StartSound((mobj_t *)&sec->soundorg, sfx_stnmov);
- break;
- case downWaitUpStay:
- plat->speed = PLATSPEED * 4;
- plat->low = P_FindLowestFloorSurrounding(sec);
- if (plat->low > sec->floorheight)
- plat->low = sec->floorheight;
- plat->high = sec->floorheight;
- plat->wait = 35*PLATWAIT;
- plat->status = down;
- S_StartSound((mobj_t *)&sec->soundorg, sfx_pstart);
- break;
- case perpetualRaise:
- plat->speed = PLATSPEED;
- plat->low = P_FindLowestFloorSurrounding(sec);
- if (plat->low > sec->floorheight)
- plat->low = sec->floorheight;
- plat->high = P_FindHighestFloorSurrounding(sec);
- if (plat->high < sec->floorheight)
- plat->high = sec->floorheight;
- plat->wait = 35*PLATWAIT;
- plat->status = P_Random()&1;
- S_StartSound((mobj_t *)&sec->soundorg, sfx_pstart);
- break;
- }
- P_AddActivePlat(plat);
- }
- return rtn;
+ plat_t *plat;
+ int secnum;
+ int rtn;
+ sector_t *sec;
+
+ secnum = -1;
+ rtn = 0;
+
+ //
+ // Activate all <type> plats that are in_stasis
+ //
+ switch (type)
+ {
+ case perpetualRaise:
+ P_ActivateInStasis(line->tag);
+ break;
+ default:
+ break;
+ }
+
+ while ((secnum = P_FindSectorFromLineTag(line, secnum)) >= 0)
+ {
+ sec = &sectors[secnum];
+ if (sec->specialdata)
+ continue;
+
+ //
+ // Find lowest & highest floors around sector
+ //
+ rtn = 1;
+ plat = Z_Malloc(sizeof(*plat), PU_LEVSPEC, 0);
+ P_AddThinker(&plat->thinker);
+
+ plat->type = type;
+ plat->sector = sec;
+ plat->sector->specialdata = plat;
+ plat->thinker.function = T_PlatRaise;
+ plat->crush = false;
+ plat->tag = line->tag;
+ switch (type)
+ {
+ case raiseToNearestAndChange:
+ plat->speed = PLATSPEED / 2;
+ sec->floorpic = sides[line->sidenum[0]].sector->floorpic;
+ plat->high = P_FindNextHighestFloor(sec, sec->floorheight);
+ plat->wait = 0;
+ plat->status = up;
+ sec->special = 0; // NO MORE DAMAGE, IF APPLICABLE
+ S_StartSound((mobj_t *) & sec->soundorg, sfx_stnmov);
+ break;
+ case raiseAndChange:
+ plat->speed = PLATSPEED / 2;
+ sec->floorpic = sides[line->sidenum[0]].sector->floorpic;
+ plat->high = sec->floorheight + amount * FRACUNIT;
+ plat->wait = 0;
+ plat->status = up;
+ S_StartSound((mobj_t *) & sec->soundorg, sfx_stnmov);
+ break;
+ case downWaitUpStay:
+ plat->speed = PLATSPEED * 4;
+ plat->low = P_FindLowestFloorSurrounding(sec);
+ if (plat->low > sec->floorheight)
+ plat->low = sec->floorheight;
+ plat->high = sec->floorheight;
+ plat->wait = 35 * PLATWAIT;
+ plat->status = down;
+ S_StartSound((mobj_t *) & sec->soundorg, sfx_pstart);
+ break;
+ case perpetualRaise:
+ plat->speed = PLATSPEED;
+ plat->low = P_FindLowestFloorSurrounding(sec);
+ if (plat->low > sec->floorheight)
+ plat->low = sec->floorheight;
+ plat->high = P_FindHighestFloorSurrounding(sec);
+ if (plat->high < sec->floorheight)
+ plat->high = sec->floorheight;
+ plat->wait = 35 * PLATWAIT;
+ plat->status = P_Random() & 1;
+ S_StartSound((mobj_t *) & sec->soundorg, sfx_pstart);
+ break;
+ }
+ P_AddActivePlat(plat);
+ }
+ return rtn;
}
void P_ActivateInStasis(int tag)
{
- int i;
-
- for (i = 0;i < MAXPLATS;i++)
- if (activeplats[i] &&
- (activeplats[i])->tag == tag &&
- (activeplats[i])->status == in_stasis)
- {
- (activeplats[i])->status = (activeplats[i])->oldstatus;
- (activeplats[i])->thinker.function = T_PlatRaise;
- }
+ int i;
+
+ for (i = 0; i < MAXPLATS; i++)
+ if (activeplats[i] &&
+ (activeplats[i])->tag == tag &&
+ (activeplats[i])->status == in_stasis)
+ {
+ (activeplats[i])->status = (activeplats[i])->oldstatus;
+ (activeplats[i])->thinker.function = T_PlatRaise;
+ }
}
-void EV_StopPlat(line_t *line)
+void EV_StopPlat(line_t * line)
{
- int j;
-
- for (j = 0;j < MAXPLATS;j++)
- if (activeplats[j] && ((activeplats[j])->status != in_stasis) &&
- ((activeplats[j])->tag == line->tag))
- {
- (activeplats[j])->oldstatus = (activeplats[j])->status;
- (activeplats[j])->status = in_stasis;
- (activeplats[j])->thinker.function = NULL;
- }
+ int j;
+
+ for (j = 0; j < MAXPLATS; j++)
+ if (activeplats[j] && ((activeplats[j])->status != in_stasis) &&
+ ((activeplats[j])->tag == line->tag))
+ {
+ (activeplats[j])->oldstatus = (activeplats[j])->status;
+ (activeplats[j])->status = in_stasis;
+ (activeplats[j])->thinker.function = NULL;
+ }
}
-void P_AddActivePlat(plat_t *plat)
+void P_AddActivePlat(plat_t * plat)
{
- int i;
- for (i = 0;i < MAXPLATS;i++)
- if (activeplats[i] == NULL)
- {
- activeplats[i] = plat;
- return;
- }
- I_Error ("P_AddActivePlat: no more plats!");
+ int i;
+ for (i = 0; i < MAXPLATS; i++)
+ if (activeplats[i] == NULL)
+ {
+ activeplats[i] = plat;
+ return;
+ }
+ I_Error("P_AddActivePlat: no more plats!");
}
-void P_RemoveActivePlat(plat_t *plat)
+void P_RemoveActivePlat(plat_t * plat)
{
- int i;
- for (i = 0;i < MAXPLATS;i++)
- if (plat == activeplats[i])
- {
- (activeplats[i])->sector->specialdata = NULL;
- P_RemoveThinker(&(activeplats[i])->thinker);
- activeplats[i] = NULL;
- return;
- }
- I_Error ("P_RemoveActivePlat: can't find plat!");
+ int i;
+ for (i = 0; i < MAXPLATS; i++)
+ if (plat == activeplats[i])
+ {
+ (activeplats[i])->sector->specialdata = NULL;
+ P_RemoveThinker(&(activeplats[i])->thinker);
+ activeplats[i] = NULL;
+ return;
+ }
+ I_Error("P_RemoveActivePlat: can't find plat!");
}