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authorSimon Howard2013-09-24 20:02:25 +0000
committerSimon Howard2013-09-24 20:02:25 +0000
commit0ac394902ef009fe0b41f77095b069d4f6d7e632 (patch)
treef802015364f4c0bbfc68c68f88f619125f94df1e /src/heretic/p_tick.c
parentc2f1c3bffe1c2922c7f5d83549bd6111b880f4c2 (diff)
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Split Heretic savegame code into a separate file.
Subversion-branch: /branches/v2-branch Subversion-revision: 2681
Diffstat (limited to 'src/heretic/p_tick.c')
-rw-r--r--src/heretic/p_tick.c495
1 files changed, 0 insertions, 495 deletions
diff --git a/src/heretic/p_tick.c b/src/heretic/p_tick.c
index 9758be3a..9cdab28e 100644
--- a/src/heretic/p_tick.c
+++ b/src/heretic/p_tick.c
@@ -33,501 +33,6 @@ int leveltime;
int TimerGame;
/*
-====================
-=
-= P_ArchivePlayers
-=
-====================
-*/
-
-void P_ArchivePlayers(void)
-{
- int i;
- int j;
- player_t dest;
-
- for (i = 0; i < MAXPLAYERS; i++)
- {
- if (!playeringame[i])
- {
- continue;
- }
- memcpy(&dest, &players[i], sizeof(player_t));
- for (j = 0; j < NUMPSPRITES; j++)
- {
- if (dest.psprites[j].state)
- {
- dest.psprites[j].state =
- (state_t *) (dest.psprites[j].state - states);
- }
- }
- SV_Write(&dest, sizeof(player_t));
- }
-}
-
-/*
-====================
-=
-= P_UnArchivePlayers
-=
-====================
-*/
-
-void P_UnArchivePlayers(void)
-{
- int i, j;
-
- for (i = 0; i < MAXPLAYERS; i++)
- {
- if (!playeringame[i])
- continue;
- memcpy(&players[i], save_p, sizeof(player_t));
- save_p += sizeof(player_t);
- players[i].mo = NULL; // will be set when unarc thinker
- players[i].message = NULL;
- players[i].attacker = NULL;
- for (j = 0; j < NUMPSPRITES; j++)
- if (players[i].psprites[j].state)
- players[i].psprites[j].state
- = &states[(int) players[i].psprites[j].state];
- }
-}
-
-//=============================================================================
-
-
-/*
-====================
-=
-= P_ArchiveWorld
-=
-====================
-*/
-
-void P_ArchiveWorld(void)
-{
- int i, j;
- sector_t *sec;
- line_t *li;
- side_t *si;
-
- // Sectors
- for (i = 0, sec = sectors; i < numsectors; i++, sec++)
- {
- SV_WriteWord(sec->floorheight >> FRACBITS);
- SV_WriteWord(sec->ceilingheight >> FRACBITS);
- SV_WriteWord(sec->floorpic);
- SV_WriteWord(sec->ceilingpic);
- SV_WriteWord(sec->lightlevel);
- SV_WriteWord(sec->special); // needed?
- SV_WriteWord(sec->tag); // needed?
- }
-
- // Lines
- for (i = 0, li = lines; i < numlines; i++, li++)
- {
- SV_WriteWord(li->flags);
- SV_WriteWord(li->special);
- SV_WriteWord(li->tag);
- for (j = 0; j < 2; j++)
- {
- if (li->sidenum[j] == -1)
- {
- continue;
- }
- si = &sides[li->sidenum[j]];
- SV_WriteWord(si->textureoffset >> FRACBITS);
- SV_WriteWord(si->rowoffset >> FRACBITS);
- SV_WriteWord(si->toptexture);
- SV_WriteWord(si->bottomtexture);
- SV_WriteWord(si->midtexture);
- }
- }
-}
-
-/*
-====================
-=
-= P_UnArchiveWorld
-=
-====================
-*/
-
-void P_UnArchiveWorld(void)
-{
- int i, j;
- sector_t *sec;
- line_t *li;
- side_t *si;
- short *get;
-
- get = (short *) save_p;
-
-//
-// do sectors
-//
- for (i = 0, sec = sectors; i < numsectors; i++, sec++)
- {
- sec->floorheight = *get++ << FRACBITS;
- sec->ceilingheight = *get++ << FRACBITS;
- sec->floorpic = *get++;
- sec->ceilingpic = *get++;
- sec->lightlevel = *get++;
- sec->special = *get++; // needed?
- sec->tag = *get++; // needed?
- sec->specialdata = 0;
- sec->soundtarget = 0;
- }
-
-//
-// do lines
-//
- for (i = 0, li = lines; i < numlines; i++, li++)
- {
- li->flags = *get++;
- li->special = *get++;
- li->tag = *get++;
- for (j = 0; j < 2; j++)
- {
- if (li->sidenum[j] == -1)
- continue;
- si = &sides[li->sidenum[j]];
- si->textureoffset = *get++ << FRACBITS;
- si->rowoffset = *get++ << FRACBITS;
- si->toptexture = *get++;
- si->bottomtexture = *get++;
- si->midtexture = *get++;
- }
- }
-
- save_p = (byte *) get;
-}
-
-//=============================================================================
-
-typedef enum
-{
- tc_end,
- tc_mobj
-} thinkerclass_t;
-
-/*
-====================
-=
-= P_ArchiveThinkers
-=
-====================
-*/
-
-void P_ArchiveThinkers(void)
-{
- thinker_t *th;
- mobj_t mobj;
-
- for (th = thinkercap.next; th != &thinkercap; th = th->next)
- {
- if (th->function == P_MobjThinker)
- {
- SV_WriteByte(tc_mobj);
- memcpy(&mobj, th, sizeof(mobj_t));
- mobj.state = (state_t *) (mobj.state - states);
- if (mobj.player)
- {
- mobj.player = (player_t *) ((mobj.player - players) + 1);
- }
- SV_Write(&mobj, sizeof(mobj_t));
- continue;
- }
- //I_Error("P_ArchiveThinkers: Unknown thinker function");
- }
-
- // Add a terminating marker
- SV_WriteByte(tc_end);
-}
-
-/*
-====================
-=
-= P_UnArchiveThinkers
-=
-====================
-*/
-
-void P_UnArchiveThinkers(void)
-{
- byte tclass;
- thinker_t *currentthinker, *next;
- mobj_t *mobj;
-
-//
-// remove all the current thinkers
-//
- currentthinker = thinkercap.next;
- while (currentthinker != &thinkercap)
- {
- next = currentthinker->next;
- if (currentthinker->function == P_MobjThinker)
- P_RemoveMobj((mobj_t *) currentthinker);
- else
- Z_Free(currentthinker);
- currentthinker = next;
- }
- P_InitThinkers();
-
-// read in saved thinkers
- while (1)
- {
- tclass = *save_p++;
- switch (tclass)
- {
- case tc_end:
- return; // end of list
-
- case tc_mobj:
- mobj = Z_Malloc(sizeof(*mobj), PU_LEVEL, NULL);
- memcpy(mobj, save_p, sizeof(*mobj));
- save_p += sizeof(*mobj);
- mobj->state = &states[(int) mobj->state];
- mobj->target = NULL;
- if (mobj->player)
- {
- mobj->player = &players[(int) mobj->player - 1];
- mobj->player->mo = mobj;
- }
- P_SetThingPosition(mobj);
- mobj->info = &mobjinfo[mobj->type];
- mobj->floorz = mobj->subsector->sector->floorheight;
- mobj->ceilingz = mobj->subsector->sector->ceilingheight;
- mobj->thinker.function = P_MobjThinker;
- P_AddThinker(&mobj->thinker);
- break;
-
- default:
- I_Error("Unknown tclass %i in savegame", tclass);
- }
-
- }
-
-}
-
-//=============================================================================
-
-
-/*
-====================
-=
-= P_ArchiveSpecials
-=
-====================
-*/
-enum
-{
- tc_ceiling,
- tc_door,
- tc_floor,
- tc_plat,
- tc_flash,
- tc_strobe,
- tc_glow,
- tc_endspecials
-} specials_e;
-
-void P_ArchiveSpecials(void)
-{
-/*
-T_MoveCeiling, (ceiling_t: sector_t * swizzle), - active list
-T_VerticalDoor, (vldoor_t: sector_t * swizzle),
-T_MoveFloor, (floormove_t: sector_t * swizzle),
-T_LightFlash, (lightflash_t: sector_t * swizzle),
-T_StrobeFlash, (strobe_t: sector_t *),
-T_Glow, (glow_t: sector_t *),
-T_PlatRaise, (plat_t: sector_t *), - active list
-*/
-
- thinker_t *th;
- ceiling_t ceiling;
- vldoor_t door;
- floormove_t floor;
- plat_t plat;
- lightflash_t flash;
- strobe_t strobe;
- glow_t glow;
-
- for (th = thinkercap.next; th != &thinkercap; th = th->next)
- {
- if (th->function == T_MoveCeiling)
- {
- SV_WriteByte(tc_ceiling);
- memcpy(&ceiling, th, sizeof(ceiling_t));
- ceiling.sector = (sector_t *) (ceiling.sector - sectors);
- SV_Write(&ceiling, sizeof(ceiling_t));
- continue;
- }
- if (th->function == T_VerticalDoor)
- {
- SV_WriteByte(tc_door);
- memcpy(&door, th, sizeof(vldoor_t));
- door.sector = (sector_t *) (door.sector - sectors);
- SV_Write(&door, sizeof(vldoor_t));
- continue;
- }
- if (th->function == T_MoveFloor)
- {
- SV_WriteByte(tc_floor);
- memcpy(&floor, th, sizeof(floormove_t));
- floor.sector = (sector_t *) (floor.sector - sectors);
- SV_Write(&floor, sizeof(floormove_t));
- continue;
- }
- if (th->function == T_PlatRaise)
- {
- SV_WriteByte(tc_plat);
- memcpy(&plat, th, sizeof(plat_t));
- plat.sector = (sector_t *) (plat.sector - sectors);
- SV_Write(&plat, sizeof(plat_t));
- continue;
- }
- if (th->function == T_LightFlash)
- {
- SV_WriteByte(tc_flash);
- memcpy(&flash, th, sizeof(lightflash_t));
- flash.sector = (sector_t *) (flash.sector - sectors);
- SV_Write(&flash, sizeof(lightflash_t));
- continue;
- }
- if (th->function == T_StrobeFlash)
- {
- SV_WriteByte(tc_strobe);
- memcpy(&strobe, th, sizeof(strobe_t));
- strobe.sector = (sector_t *) (strobe.sector - sectors);
- SV_Write(&strobe, sizeof(strobe_t));
- continue;
- }
- if (th->function == T_Glow)
- {
- SV_WriteByte(tc_glow);
- memcpy(&glow, th, sizeof(glow_t));
- glow.sector = (sector_t *) (glow.sector - sectors);
- SV_Write(&glow, sizeof(glow_t));
- continue;
- }
- }
- // Add a terminating marker
- SV_WriteByte(tc_endspecials);
-}
-
-/*
-====================
-=
-= P_UnArchiveSpecials
-=
-====================
-*/
-
-void P_UnArchiveSpecials(void)
-{
- byte tclass;
- ceiling_t *ceiling;
- vldoor_t *door;
- floormove_t *floor;
- plat_t *plat;
- lightflash_t *flash;
- strobe_t *strobe;
- glow_t *glow;
-
-
-// read in saved thinkers
- while (1)
- {
- tclass = *save_p++;
- switch (tclass)
- {
- case tc_endspecials:
- return; // end of list
-
- case tc_ceiling:
- ceiling = Z_Malloc(sizeof(*ceiling), PU_LEVEL, NULL);
- memcpy(ceiling, save_p, sizeof(*ceiling));
- save_p += sizeof(*ceiling);
- ceiling->sector = &sectors[(int) ceiling->sector];
- ceiling->sector->specialdata = T_MoveCeiling;
- if (ceiling->thinker.function)
- ceiling->thinker.function = T_MoveCeiling;
- P_AddThinker(&ceiling->thinker);
- P_AddActiveCeiling(ceiling);
- break;
-
- case tc_door:
- door = Z_Malloc(sizeof(*door), PU_LEVEL, NULL);
- memcpy(door, save_p, sizeof(*door));
- save_p += sizeof(*door);
- door->sector = &sectors[(int) door->sector];
- door->sector->specialdata = door;
- door->thinker.function = T_VerticalDoor;
- P_AddThinker(&door->thinker);
- break;
-
- case tc_floor:
- floor = Z_Malloc(sizeof(*floor), PU_LEVEL, NULL);
- memcpy(floor, save_p, sizeof(*floor));
- save_p += sizeof(*floor);
- floor->sector = &sectors[(int) floor->sector];
- floor->sector->specialdata = T_MoveFloor;
- floor->thinker.function = T_MoveFloor;
- P_AddThinker(&floor->thinker);
- break;
-
- case tc_plat:
- plat = Z_Malloc(sizeof(*plat), PU_LEVEL, NULL);
- memcpy(plat, save_p, sizeof(*plat));
- save_p += sizeof(*plat);
- plat->sector = &sectors[(int) plat->sector];
- plat->sector->specialdata = T_PlatRaise;
- if (plat->thinker.function)
- plat->thinker.function = T_PlatRaise;
- P_AddThinker(&plat->thinker);
- P_AddActivePlat(plat);
- break;
-
- case tc_flash:
- flash = Z_Malloc(sizeof(*flash), PU_LEVEL, NULL);
- memcpy(flash, save_p, sizeof(*flash));
- save_p += sizeof(*flash);
- flash->sector = &sectors[(int) flash->sector];
- flash->thinker.function = T_LightFlash;
- P_AddThinker(&flash->thinker);
- break;
-
- case tc_strobe:
- strobe = Z_Malloc(sizeof(*strobe), PU_LEVEL, NULL);
- memcpy(strobe, save_p, sizeof(*strobe));
- save_p += sizeof(*strobe);
- strobe->sector = &sectors[(int) strobe->sector];
- strobe->thinker.function = T_StrobeFlash;
- P_AddThinker(&strobe->thinker);
- break;
-
- case tc_glow:
- glow = Z_Malloc(sizeof(*glow), PU_LEVEL, NULL);
- memcpy(glow, save_p, sizeof(*glow));
- save_p += sizeof(*glow);
- glow->sector = &sectors[(int) glow->sector];
- glow->thinker.function = T_Glow;
- P_AddThinker(&glow->thinker);
- break;
-
- default:
- I_Error("P_UnarchiveSpecials:Unknown tclass %i "
- "in savegame", tclass);
- }
-
- }
-
-}
-
-
-
-/*
===============================================================================
THINKERS