diff options
author | Simon Howard | 2011-09-05 22:18:16 +0000 |
---|---|---|
committer | Simon Howard | 2011-09-05 22:18:16 +0000 |
commit | 5d82119ccad9476d5db479f81952e56cef0e1751 (patch) | |
tree | d72ccd12d3618bb111cc637aea684d6984767a85 /src/heretic | |
parent | 9ff63977237ba7d7edb7f863c9a6ad4dd5b07cbe (diff) | |
download | chocolate-doom-5d82119ccad9476d5db479f81952e56cef0e1751.tar.gz chocolate-doom-5d82119ccad9476d5db479f81952e56cef0e1751.tar.bz2 chocolate-doom-5d82119ccad9476d5db479f81952e56cef0e1751.zip |
Store Heretic savegames in the configuration directory, as with Doom
savegames.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2361
Diffstat (limited to 'src/heretic')
-rw-r--r-- | src/heretic/d_main.c | 30 | ||||
-rw-r--r-- | src/heretic/doomdef.h | 4 | ||||
-rw-r--r-- | src/heretic/g_game.c | 46 | ||||
-rw-r--r-- | src/heretic/mn_menu.c | 31 |
4 files changed, 58 insertions, 53 deletions
diff --git a/src/heretic/d_main.c b/src/heretic/d_main.c index 5c2d5cf2..97eb37ed 100644 --- a/src/heretic/d_main.c +++ b/src/heretic/d_main.c @@ -421,25 +421,19 @@ void D_StartTitle(void) void D_CheckRecordFrom(void) { int p; - char file[256]; + char *filename; p = M_CheckParm("-recordfrom"); if (!p || p > myargc - 2) return; - if (cdrom) - { - sprintf(file, SAVEGAMENAMECD "%c.hsg", myargv[p + 1][0]); - } - else - { - sprintf(file, SAVEGAMENAME "%c.hsg", myargv[p + 1][0]); - } - G_LoadGame(file); + filename = SV_Filename(myargv[p + 1][0] - '0'); + G_LoadGame(filename); G_DoLoadGame(); // load the gameskill etc info from savegame G_RecordDemo(gameskill, 1, gameepisode, gamemap, myargv[p + 2]); D_DoomLoop(); // never returns + free(filename); } /* @@ -940,6 +934,8 @@ void D_DoomMain(void) gamedescription = "Heretic (registered)"; } + savegamedir = M_GetSaveGameDir("heretic.wad"); + I_PrintStartupBanner(gamedescription); // haleyjd: removed WATCOMC @@ -1033,15 +1029,11 @@ void D_DoomMain(void) p = M_CheckParm("-loadgame"); if (p && p < myargc - 1) { - if (cdrom) - { - sprintf(file, SAVEGAMENAMECD "%c.hsg", myargv[p + 1][0]); - } - else - { - sprintf(file, SAVEGAMENAME "%c.hsg", myargv[p + 1][0]); - } - G_LoadGame(file); + char *filename; + + filename = SV_Filename(myargv[p + 1][0] - '0'); + G_LoadGame(filename); + free(filename); } // Check valid episode and map diff --git a/src/heretic/doomdef.h b/src/heretic/doomdef.h index aa1d0c0d..b2508335 100644 --- a/src/heretic/doomdef.h +++ b/src/heretic/doomdef.h @@ -66,7 +66,6 @@ #include "d_ticcmd.h" #define SAVEGAMENAME "hticsav" -#define SAVEGAMENAMECD "c:\\heretic.cd\\hticsav" /* =============================================================================== @@ -740,6 +739,7 @@ void G_SaveGame(int slot, char *description); // called by M_Responder // Support routines for saving games +char *SV_Filename(int slot); void SV_Open(char *fileName); void SV_Close(char *fileName); void SV_Write(void *buffer, int size); @@ -747,6 +747,8 @@ void SV_WriteByte(byte val); void SV_WriteWord(unsigned short val); void SV_WriteLong(unsigned int val); +extern char *savegamedir; + void G_RecordDemo(skill_t skill, int numplayers, int episode, int map, char *name); // only called by startup code diff --git a/src/heretic/g_game.c b/src/heretic/g_game.c index b37f95e0..9b3e3799 100644 --- a/src/heretic/g_game.c +++ b/src/heretic/g_game.c @@ -25,6 +25,7 @@ // G_game.c #include <stdio.h> +#include <stdlib.h> #include <string.h> #include "doomdef.h" #include "doomkeys.h" @@ -133,6 +134,7 @@ boolean precache = true; // if true, load all graphics at start short consistancy[MAXPLAYERS][BACKUPTICS]; +char *savegamedir; byte *savebuffer, *save_p; @@ -1294,11 +1296,11 @@ void G_DoWorldDone(void) // //--------------------------------------------------------------------------- -char savename[256]; +static char *savename = NULL; void G_LoadGame(char *name) { - strcpy(savename, name); + savename = strdup(name); gameaction = ga_loadgame; } @@ -1322,6 +1324,9 @@ void G_DoLoadGame(void) gameaction = ga_nothing; length = M_ReadFile(savename, &savebuffer); + free(savename); + savename = NULL; + save_p = savebuffer + SAVESTRINGSIZE; // Skip the description field memset(vcheck, 0, sizeof(vcheck)); @@ -1684,21 +1689,15 @@ void G_SaveGame(int slot, char *description) void G_DoSaveGame(void) { int i; - char name[100]; + char *filename; char verString[VERSIONSIZE]; char *description; - if (cdrom) - { - sprintf(name, SAVEGAMENAMECD "%d.hsg", savegameslot); - } - else - { - sprintf(name, SAVEGAMENAME "%d.hsg", savegameslot); - } + filename = SV_Filename(savegameslot); + description = savedescription; - SV_Open(name); + SV_Open(filename); SV_Write(description, SAVESTRINGSIZE); memset(verString, 0, sizeof(verString)); DEH_snprintf(verString, VERSIONSIZE, "version %i", HERETIC_VERSION); @@ -1717,11 +1716,32 @@ void G_DoSaveGame(void) P_ArchiveWorld(); P_ArchiveThinkers(); P_ArchiveSpecials(); - SV_Close(name); + SV_Close(filename); gameaction = ga_nothing; savedescription[0] = 0; P_SetMessage(&players[consoleplayer], DEH_String(TXT_GAMESAVED), true); + + free(filename); +} + +//========================================================================== +// +// SV_Filename +// +// Generate the filename to use for a particular savegame slot. +// Returns a malloc()'d buffer that must be freed by the caller. +// +//========================================================================== + +char *SV_Filename(int slot) +{ + char *filename; + + filename = malloc(strlen(savegamedir) + strlen(SAVEGAMENAME) + 8); + sprintf(filename, "%s" SAVEGAMENAME "%d.hsg", savegamedir, slot); + + return filename; } //========================================================================== diff --git a/src/heretic/mn_menu.c b/src/heretic/mn_menu.c index 955e0124..930df426 100644 --- a/src/heretic/mn_menu.c +++ b/src/heretic/mn_menu.c @@ -645,19 +645,14 @@ void MN_LoadSlotText(void) FILE *fp; int count; int i; - char name[256]; + char *filename; for (i = 0; i < 6; i++) { - if (cdrom) - { - sprintf(name, SAVEGAMENAMECD "%d.hsg", i); - } - else - { - sprintf(name, SAVEGAMENAME "%d.hsg", i); - } - fp = fopen(name, "rb+"); + filename = SV_Filename(i); + fp = fopen(filename, "rb+"); + free(filename); + if (!fp) { SlotText[i][0] = 0; // empty the string @@ -826,21 +821,17 @@ static boolean SCMessages(int option) static boolean SCLoadGame(int option) { - char name[256]; + char *filename; if (!SlotStatus[option]) { // slot's empty...don't try and load return false; } - if (cdrom) - { - sprintf(name, SAVEGAMENAMECD "%d.hsg", option); - } - else - { - sprintf(name, SAVEGAMENAME "%d.hsg", option); - } - G_LoadGame(name); + + filename = SV_Filename(option); + G_LoadGame(filename); + free(filename); + MN_DeactivateMenu(); BorderNeedRefresh = true; if (quickload == -1) |