summaryrefslogtreecommitdiff
path: root/src/heretic
diff options
context:
space:
mode:
authorSimon Howard2008-09-24 20:01:11 +0000
committerSimon Howard2008-09-24 20:01:11 +0000
commitf0b7b5b83f9f40d421289f593f47b82e54709d0d (patch)
tree48ade08a058e7771490016ae786d76bbf264d085 /src/heretic
parent1bbff030380ff35f37bece2d300394da71b3a20d (diff)
downloadchocolate-doom-f0b7b5b83f9f40d421289f593f47b82e54709d0d.tar.gz
chocolate-doom-f0b7b5b83f9f40d421289f593f47b82e54709d0d.tar.bz2
chocolate-doom-f0b7b5b83f9f40d421289f593f47b82e54709d0d.zip
Fix angle calculation in sound code.
Subversion-branch: /branches/raven-branch Subversion-revision: 1277
Diffstat (limited to 'src/heretic')
-rw-r--r--src/heretic/s_sound.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/heretic/s_sound.c b/src/heretic/s_sound.c
index ae40269b..a67a56c8 100644
--- a/src/heretic/s_sound.c
+++ b/src/heretic/s_sound.c
@@ -241,7 +241,7 @@ void S_StartSound(mobj_t * origin, int sound_id)
{
angle = R_PointToAngle2(players[consoleplayer].mo->x,
players[consoleplayer].mo->y,
- channel[i].mo->x, channel[i].mo->y);
+ origin->x, origin->y);
angle = (angle - viewangle) >> 24;
sep = angle * 2 - 128;
if (sep < 64)