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authorSimon Howard2008-09-04 23:15:36 +0000
committerSimon Howard2008-09-04 23:15:36 +0000
commit0df2cb80cf03d7259746834220d209b306a8c503 (patch)
treefdc5037429c91dcbc8207c3e75fc787ef96e207a /src/hexen/am_map.h
parent6a294daa7859eaf0250aa4a77484dd11550e5c5e (diff)
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Add GPLed Heretic/Hexen source.
Subversion-branch: /branches/raven-branch Subversion-revision: 1195
Diffstat (limited to 'src/hexen/am_map.h')
-rw-r--r--src/hexen/am_map.h143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/hexen/am_map.h b/src/hexen/am_map.h
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+
+//**************************************************************************
+//**
+//** am_map.h : Heretic 2 : Raven Software, Corp.
+//**
+//** $RCSfile: am_map.h,v $
+//** $Revision: 1.3 $
+//** $Date: 95/12/31 19:47:21 $
+//** $Author: bgokey $
+//**
+//**************************************************************************
+
+#ifndef __AMMAP_H__
+#define __AMMAP_H__
+
+#pragma once
+
+// For use if I do walls with outsides/insides
+#define REDS 12*8
+#define REDRANGE 1//16
+#define BLUES (256-4*16+8)
+#define BLUERANGE 1//8
+#define GREENS (33*8)
+#define GREENRANGE 1//16
+#define GRAYS (5*8)
+#define GRAYSRANGE 1//16
+#define BROWNS (14*8)
+#define BROWNRANGE 1//16
+#define YELLOWS 10*8
+#define YELLOWRANGE 1
+#define BLACK 0
+#define WHITE 4*8
+#define PARCH 13*8-1
+#define BLOODRED 177
+#define BLUEKEY 157
+#define YELLOWKEY 137
+#define GREENKEY 198
+
+// Automap colors
+
+#define AM_PLR1_COLOR 157 // Blue
+#define AM_PLR2_COLOR 177 // Red
+#define AM_PLR3_COLOR 137 // Yellow
+#define AM_PLR4_COLOR 198 // Green
+#define AM_PLR5_COLOR 215 // Jade
+#define AM_PLR6_COLOR 32 // White
+#define AM_PLR7_COLOR 106 // Hazel
+#define AM_PLR8_COLOR 234 // Purple
+
+#define BACKGROUND PARCH
+#define YOURCOLORS WHITE
+#define YOURRANGE 0
+#define WALLCOLORS REDS
+#define WALLRANGE REDRANGE
+#define TSWALLCOLORS GRAYS
+#define TSWALLRANGE GRAYSRANGE
+#define FDWALLCOLORS BROWNS
+#define FDWALLRANGE BROWNRANGE
+#define CDWALLCOLORS YELLOWS
+#define CDWALLRANGE YELLOWRANGE
+#define THINGCOLORS GREENS
+#define THINGRANGE GREENRANGE
+#define SECRETWALLCOLORS WALLCOLORS
+#define SECRETWALLRANGE WALLRANGE
+#define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
+#define GRIDRANGE 0
+#define XHAIRCOLORS GRAYS
+
+// drawing stuff
+#define FB 0
+
+#define KEY_TAB 9
+#define AM_PANDOWNKEY KEY_DOWNARROW
+#define AM_PANUPKEY KEY_UPARROW
+#define AM_PANRIGHTKEY KEY_RIGHTARROW
+#define AM_PANLEFTKEY KEY_LEFTARROW
+//#define AM_PANDOWNKEY SC_DOWNARROW
+//#define AM_PANUPKEY SC_UPARROW
+//#define AM_PANRIGHTKEY SC_RIGHTARROW
+//#define AM_PANLEFTKEY SC_LEFTARROW
+
+#define AM_ZOOMINKEY '='
+//#define AM_ZOOMINKEY 13
+//#define AM_ZOOMOUTKEY 12
+ #define AM_ZOOMOUTKEY '-'
+#define AM_STARTKEY KEY_TAB
+#define AM_ENDKEY KEY_TAB
+#define AM_GOBIGKEY '0'
+//#define AM_GOBIGKEY 11
+//#define AM_FOLLOWKEY 33
+//#define AM_GRIDKEY 34
+#define AM_FOLLOWKEY 'f'
+#define AM_GRIDKEY 'g'
+
+#define AM_NUMMARKPOINTS 10
+
+#define AM_MSGHEADER (('a'<<24)+('m'<<16))
+#define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
+#define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
+
+#define INITSCALEMTOF (.2*FRACUNIT) // scale on entry
+// how much the automap moves window per tic in frame-buffer coordinates
+#define F_PANINC 4 // moves 140 pixels in 1 second
+// how much zoom-in per tic
+#define M_ZOOMIN ((int) (1.02*FRACUNIT)) // goes to 2x in 1 second
+// how much zoom-out per tic
+#define M_ZOOMOUT ((int) (FRACUNIT/1.02)) // pulls out to 0.5x in 1 second
+
+// translates between frame-buffer and map distances
+#define FTOM(x) FixedMul(((x)<<16),scale_ftom)
+#define MTOF(x) (FixedMul((x),scale_mtof)>>16)
+// translates between frame-buffer and map coordinates
+#define CXMTOF(x) (f_x + MTOF((x)-m_x))
+#define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
+
+// the following is crap
+#define LINE_NEVERSEE ML_DONTDRAW
+
+typedef struct
+{
+ int x, y;
+} fpoint_t;
+
+typedef struct
+{
+ fpoint_t a, b;
+} fline_t;
+
+typedef vertex_t mpoint_t;
+
+typedef struct
+{
+ mpoint_t a, b;
+} mline_t;
+
+typedef struct
+{
+ fixed_t slp, islp;
+} islope_t;
+
+// extern int f_x, f_y, f_w, f_h;
+
+#endif