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authorMike Swanson2015-05-12 00:32:49 -0700
committerMike Swanson2015-05-12 00:38:15 -0700
commit81c69106b287db38fe93a2855a66baef9f7ca9d7 (patch)
tree79130294def3eafa902b70cb9f4100fd92f0ebac /src/hexen/f_finale.c
parentb3678129fd7bed6c3287ab682819b075e8bf495a (diff)
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doom: the sky changes in final2 map11->12 and map20->21 transitions.
The id Anthology version of doom2.exe with Final Doom fixed the "Sky never changes in Doom II" bug. The original Doom source release included the repaired code, but it was re-bugged in an early Chocolate Doom version to emulate the behavior of the better-known versions of vanilla. Thanks to @fabiangreffrath for demonstrating how he (more-generically) fixed the bug in Crispy Doom. Closes #533
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