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authorSimon Howard2008-09-04 23:15:36 +0000
committerSimon Howard2008-09-04 23:15:36 +0000
commit0df2cb80cf03d7259746834220d209b306a8c503 (patch)
treefdc5037429c91dcbc8207c3e75fc787ef96e207a /src/hexen/h2_main.c
parent6a294daa7859eaf0250aa4a77484dd11550e5c5e (diff)
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Add GPLed Heretic/Hexen source.
Subversion-branch: /branches/raven-branch Subversion-revision: 1195
Diffstat (limited to 'src/hexen/h2_main.c')
-rw-r--r--src/hexen/h2_main.c934
1 files changed, 934 insertions, 0 deletions
diff --git a/src/hexen/h2_main.c b/src/hexen/h2_main.c
new file mode 100644
index 00000000..3bddd3a5
--- /dev/null
+++ b/src/hexen/h2_main.c
@@ -0,0 +1,934 @@
+
+//**************************************************************************
+//**
+//** h2_main.c : Heretic 2 : Raven Software, Corp.
+//**
+//** $RCSfile: h2_main.c,v $
+//** $Revision: 1.50 $
+//** $Date: 96/01/16 13:02:28 $
+//** $Author: bgokey $
+//**
+//**************************************************************************
+
+// HEADER FILES ------------------------------------------------------------
+
+#ifdef __WATCOMC__
+#include <dos.h>
+#include <sys\types.h>
+#include <direct.h>
+#endif
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+#include "h2def.h"
+#include "p_local.h"
+#include "soundst.h"
+
+// MACROS ------------------------------------------------------------------
+
+#define CONFIG_FILE_NAME "hexen.cfg"
+#define MAXWADFILES 20
+
+// TYPES -------------------------------------------------------------------
+
+typedef struct
+{
+ char *name;
+ void (*func)(char **args, int tag);
+ int requiredArgs;
+ int tag;
+} execOpt_t;
+
+// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
+
+void R_ExecuteSetViewSize(void);
+void D_CheckNetGame(void);
+void G_BuildTiccmd(ticcmd_t *cmd);
+void F_Drawer(void);
+boolean F_Responder(event_t *ev);
+void I_StartupKeyboard(void);
+void I_StartupJoystick(void);
+void I_ShutdownKeyboard(void);
+void S_InitScript(void);
+
+// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
+
+void H2_ProcessEvents(void);
+void H2_DoAdvanceDemo(void);
+void H2_AdvanceDemo(void);
+void H2_StartTitle(void);
+void H2_PageTicker(void);
+
+// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
+
+static void DrawMessage(void);
+static void PageDrawer(void);
+static void HandleArgs(void);
+static void CheckRecordFrom(void);
+static void AddWADFile(char *file);
+static void DrawAndBlit(void);
+static void ExecOptionFILE(char **args, int tag);
+static void ExecOptionSCRIPTS(char **args, int tag);
+static void ExecOptionDEVMAPS(char **args, int tag);
+static void ExecOptionSKILL(char **args, int tag);
+static void ExecOptionPLAYDEMO(char **args, int tag);
+static void ExecOptionMAXZONE(char **args, int tag);
+static void CreateSavePath(void);
+static void WarpCheck(void);
+
+#ifdef TIMEBOMB
+static void DoTimeBomb(void);
+#endif
+
+// EXTERNAL DATA DECLARATIONS ----------------------------------------------
+
+extern boolean automapactive;
+extern boolean MenuActive;
+extern boolean askforquit;
+extern char *SavePath;
+
+// PUBLIC DATA DEFINITIONS -------------------------------------------------
+
+boolean DevMaps; // true = Map development mode
+char *DevMapsDir = ""; // development maps directory
+boolean shareware; // true if only episode 1 present
+boolean nomonsters; // checkparm of -nomonsters
+boolean respawnparm; // checkparm of -respawn
+boolean randomclass; // checkparm of -randclass
+boolean debugmode; // checkparm of -debug
+boolean ravpic; // checkparm of -ravpic
+boolean cdrom; // true if cd-rom mode active
+boolean cmdfrag; // true if a CMD_FRAG packet should be sent out
+boolean singletics; // debug flag to cancel adaptiveness
+boolean artiskip; // whether shift-enter skips an artifact
+int maxzone = 0x800000; // Maximum allocated for zone heap (8meg default)
+skill_t startskill;
+int startepisode;
+int startmap;
+boolean autostart;
+boolean advancedemo;
+FILE *debugfile;
+event_t events[MAXEVENTS];
+int eventhead;
+int eventtail;
+
+// PRIVATE DATA DEFINITIONS ------------------------------------------------
+
+static int WarpMap;
+static int demosequence;
+static int pagetic;
+static char *pagename;
+#ifdef __NeXT__
+static char *wadfiles[MAXWADFILES] =
+{
+ "/Novell/H2/source/hexen.wad"
+};
+#else
+static char *wadfiles[MAXWADFILES] =
+{
+ "hexen.wad"
+};
+#endif
+static execOpt_t ExecOptions[] =
+{
+ { "-file", ExecOptionFILE, 1, 0 },
+ { "-scripts", ExecOptionSCRIPTS, 1, 0 },
+ { "-devmaps", ExecOptionDEVMAPS, 1, 0 },
+ { "-skill", ExecOptionSKILL, 1, 0 },
+ { "-playdemo", ExecOptionPLAYDEMO, 1, 0 },
+ { "-timedemo", ExecOptionPLAYDEMO, 1, 0 },
+ { "-maxzone", ExecOptionMAXZONE, 1, 0 },
+ { NULL, NULL, 0, 0 } // Terminator
+};
+
+// CODE --------------------------------------------------------------------
+
+//==========================================================================
+//
+// H2_Main
+//
+//==========================================================================
+void InitMapMusicInfo(void);
+
+void H2_Main(void)
+{
+ int p;
+
+ M_FindResponseFile();
+ setbuf(stdout, NULL);
+ startepisode = 1;
+ autostart = false;
+ startskill = sk_medium;
+ startmap = 1;
+ shareware = false; // Always false for Hexen
+
+ HandleArgs();
+
+ // Initialize subsystems
+
+ ST_Message("V_Init: allocate screens.\n");
+ V_Init();
+
+ // Load defaults before initing other systems
+ ST_Message("M_LoadDefaults: Load system defaults.\n");
+ M_LoadDefaults(CONFIG_FILE_NAME);
+
+ // Now that the savedir is loaded from .CFG, make sure it exists
+ CreateSavePath();
+
+ // HEXEN MODIFICATION:
+ // There is a realloc() in W_AddFile() that might fail if the zone
+ // heap has been previously allocated, so we need to initialize the
+ // WAD files BEFORE the zone memory initialization.
+ ST_Message("W_Init: Init WADfiles.\n");
+ W_InitMultipleFiles(wadfiles);
+
+#ifdef TIMEBOMB
+ DoTimeBomb();
+#endif
+
+ ST_Message("Z_Init: Init zone memory allocation daemon.\n");
+ Z_Init();
+
+#ifdef __WATCOMC__
+ I_StartupKeyboard();
+ I_StartupJoystick();
+#endif
+
+ ST_Message("MN_Init: Init menu system.\n");
+ MN_Init();
+
+ ST_Message("CT_Init: Init chat mode data.\n");
+ CT_Init();
+
+ InitMapMusicInfo(); // Init music fields in mapinfo
+
+#ifdef __WATCOMC__
+ ST_Message("S_InitScript\n");
+ S_InitScript();
+#endif
+
+ ST_Message("SN_InitSequenceScript: Registering sound sequences.\n");
+ SN_InitSequenceScript();
+ ST_Message("I_Init: Setting up machine state.\n");
+ I_Init();
+
+ ST_Message("ST_Init: Init startup screen.\n");
+ ST_Init();
+
+ S_StartSongName("orb", true);
+
+ // Show version message now, so it's visible during R_Init()
+ ST_Message("Executable: "VERSIONTEXT".\n");
+
+ ST_Message("R_Init: Init Hexen refresh daemon");
+ R_Init();
+ ST_Message("\n");
+
+ if (M_CheckParm("-net")) ST_NetProgress(); // Console player found
+
+ ST_Message("P_Init: Init Playloop state.\n");
+ P_Init();
+
+ // Check for command line warping. Follows P_Init() because the
+ // MAPINFO.TXT script must be already processed.
+ WarpCheck();
+
+ if(autostart)
+ {
+ ST_Message("Warp to Map %d (\"%s\":%d), Skill %d\n",
+ WarpMap, P_GetMapName(startmap), startmap, startskill+1);
+ }
+
+ ST_Message("D_CheckNetGame: Checking network game status.\n");
+ D_CheckNetGame();
+
+ ST_Message("SB_Init: Loading patches.\n");
+ SB_Init();
+
+ CheckRecordFrom();
+
+ p = M_CheckParm("-record");
+ if(p && p < myargc-1)
+ {
+ G_RecordDemo(startskill, 1, startepisode, startmap, myargv[p+1]);
+ H2_GameLoop(); // Never returns
+ }
+
+ p = M_CheckParm("-playdemo");
+ if(p && p < myargc-1)
+ {
+ singledemo = true; // Quit after one demo
+ G_DeferedPlayDemo(myargv[p+1]);
+ H2_GameLoop(); // Never returns
+ }
+
+ p = M_CheckParm("-timedemo");
+ if(p && p < myargc-1)
+ {
+ G_TimeDemo(myargv[p+1]);
+ H2_GameLoop(); // Never returns
+ }
+
+ p = M_CheckParm("-loadgame");
+ if(p && p < myargc-1)
+ {
+ G_LoadGame(atoi(myargv[p+1]));
+ }
+
+ if(gameaction != ga_loadgame)
+ {
+ UpdateState |= I_FULLSCRN;
+ BorderNeedRefresh = true;
+ if(autostart || netgame)
+ {
+ G_StartNewInit();
+ G_InitNew(startskill, startepisode, startmap);
+ }
+ else
+ {
+ H2_StartTitle();
+ }
+ }
+ H2_GameLoop(); // Never returns
+}
+
+//==========================================================================
+//
+// HandleArgs
+//
+//==========================================================================
+
+static void HandleArgs(void)
+{
+ int p;
+ execOpt_t *opt;
+
+ nomonsters = M_ParmExists("-nomonsters");
+ respawnparm = M_ParmExists("-respawn");
+ randomclass = M_ParmExists("-randclass");
+ ravpic = M_ParmExists("-ravpic");
+ artiskip = M_ParmExists("-artiskip");
+ debugmode = M_ParmExists("-debug");
+ deathmatch = M_ParmExists("-deathmatch");
+ cdrom = M_ParmExists("-cdrom");
+ cmdfrag = M_ParmExists("-cmdfrag");
+
+ // Process command line options
+ for(opt = ExecOptions; opt->name != NULL; opt++)
+ {
+ p = M_CheckParm(opt->name);
+ if(p && p < myargc-opt->requiredArgs)
+ {
+ opt->func(&myargv[p], opt->tag);
+ }
+ }
+
+ // Look for an external device driver
+ I_CheckExternDriver();
+}
+
+//==========================================================================
+//
+// WarpCheck
+//
+//==========================================================================
+
+static void WarpCheck(void)
+{
+ int p;
+ int map;
+
+ p = M_CheckParm("-warp");
+ if(p && p < myargc-1)
+ {
+ WarpMap = atoi(myargv[p+1]);
+ map = P_TranslateMap(WarpMap);
+ if(map == -1)
+ { // Couldn't find real map number
+ startmap = 1;
+ ST_Message("-WARP: Invalid map number.\n");
+ }
+ else
+ { // Found a valid startmap
+ startmap = map;
+ autostart = true;
+ }
+ }
+ else
+ {
+ WarpMap = 1;
+ startmap = P_TranslateMap(1);
+ if(startmap == -1)
+ {
+ startmap = 1;
+ }
+ }
+}
+
+//==========================================================================
+//
+// ExecOptionSKILL
+//
+//==========================================================================
+
+static void ExecOptionSKILL(char **args, int tag)
+{
+ startskill = args[1][0]-'1';
+ autostart = true;
+}
+
+//==========================================================================
+//
+// ExecOptionFILE
+//
+//==========================================================================
+
+static void ExecOptionFILE(char **args, int tag)
+{
+ int p;
+
+ p = M_CheckParm("-file");
+ while(++p != myargc && myargv[p][0] != '-')
+ {
+ AddWADFile(myargv[p]);
+ }
+}
+
+
+//==========================================================================
+//
+// ExecOptionPLAYDEMO
+//
+//==========================================================================
+
+static void ExecOptionPLAYDEMO(char **args, int tag)
+{
+ char file[256];
+
+ sprintf(file, "%s.lmp", args[1]);
+ AddWADFile(file);
+ ST_Message("Playing demo %s.lmp.\n", args[1]);
+}
+
+//==========================================================================
+//
+// ExecOptionSCRIPTS
+//
+//==========================================================================
+
+static void ExecOptionSCRIPTS(char **args, int tag)
+{
+ sc_FileScripts = true;
+ sc_ScriptsDir = args[1];
+}
+
+//==========================================================================
+//
+// ExecOptionDEVMAPS
+//
+//==========================================================================
+
+static void ExecOptionDEVMAPS(char **args, int tag)
+{
+ DevMaps = true;
+ ST_Message("Map development mode enabled:\n");
+ ST_Message("[config ] = %s\n", args[1]);
+ SC_OpenFileCLib(args[1]);
+ SC_MustGetStringName("mapsdir");
+ SC_MustGetString();
+ ST_Message("[mapsdir ] = %s\n", sc_String);
+ DevMapsDir = malloc(strlen(sc_String)+1);
+ strcpy(DevMapsDir, sc_String);
+ SC_MustGetStringName("scriptsdir");
+ SC_MustGetString();
+ ST_Message("[scriptsdir] = %s\n", sc_String);
+ sc_FileScripts = true;
+ sc_ScriptsDir = malloc(strlen(sc_String)+1);
+ strcpy(sc_ScriptsDir, sc_String);
+ while(SC_GetString())
+ {
+ if(SC_Compare("file"))
+ {
+ SC_MustGetString();
+ AddWADFile(sc_String);
+ }
+ else
+ {
+ SC_ScriptError(NULL);
+ }
+ }
+ SC_Close();
+}
+
+
+long superatol(char *s)
+{
+ long int n=0, r=10, x, mul=1;
+ char *c=s;
+
+ for (; *c; c++)
+ {
+ x = (*c & 223) - 16;
+
+ if (x == -3)
+ {
+ mul = -mul;
+ }
+ else if (x == 72 && r == 10)
+ {
+ n -= (r=n);
+ if (!r) r=16;
+ if (r<2 || r>36) return -1;
+ }
+ else
+ {
+ if (x>10) x-=39;
+ if (x >= r) return -1;
+ n = (n*r) + x;
+ }
+ }
+ return(mul*n);
+}
+
+
+static void ExecOptionMAXZONE(char **args, int tag)
+{
+ int size;
+
+ size = superatol(args[1]);
+ if (size < MINIMUM_HEAP_SIZE) size = MINIMUM_HEAP_SIZE;
+ if (size > MAXIMUM_HEAP_SIZE) size = MAXIMUM_HEAP_SIZE;
+ maxzone = size;
+}
+
+//==========================================================================
+//
+// H2_GameLoop
+//
+//==========================================================================
+
+void H2_GameLoop(void)
+{
+ if(M_CheckParm("-debugfile"))
+ {
+ char filename[20];
+ sprintf(filename, "debug%i.txt", consoleplayer);
+ debugfile = fopen(filename,"w");
+ }
+ I_InitGraphics();
+ while(1)
+ {
+ // Frame syncronous IO operations
+ I_StartFrame();
+
+ // Process one or more tics
+ if(singletics)
+ {
+ I_StartTic();
+ H2_ProcessEvents();
+ G_BuildTiccmd(&netcmds[consoleplayer][maketic%BACKUPTICS]);
+ if(advancedemo)
+ {
+ H2_DoAdvanceDemo();
+ }
+ G_Ticker();
+ gametic++;
+ maketic++;
+ }
+ else
+ {
+ // Will run at least one tic
+ TryRunTics();
+ }
+
+ // Move positional sounds
+ S_UpdateSounds(players[displayplayer].mo);
+
+ DrawAndBlit();
+ }
+}
+
+//==========================================================================
+//
+// H2_ProcessEvents
+//
+// Send all the events of the given timestamp down the responder chain.
+//
+//==========================================================================
+
+void H2_ProcessEvents(void)
+{
+ event_t *ev;
+
+ for(; eventtail != eventhead; eventtail = (++eventtail)&(MAXEVENTS-1))
+ {
+ ev = &events[eventtail];
+ if(F_Responder(ev))
+ {
+ continue;
+ }
+ if(MN_Responder(ev))
+ {
+ continue;
+ }
+ G_Responder(ev);
+ }
+}
+
+//==========================================================================
+//
+// H2_PostEvent
+//
+// Called by the I/O functions when input is detected.
+//
+//==========================================================================
+
+void H2_PostEvent(event_t *ev)
+{
+ events[eventhead] = *ev;
+ eventhead = (++eventhead)&(MAXEVENTS-1);
+}
+
+//==========================================================================
+//
+// DrawAndBlit
+//
+//==========================================================================
+
+static void DrawAndBlit(void)
+{
+ // Change the view size if needed
+ if(setsizeneeded)
+ {
+ R_ExecuteSetViewSize();
+ }
+
+ // Do buffered drawing
+ switch(gamestate)
+ {
+ case GS_LEVEL:
+ if(!gametic)
+ {
+ break;
+ }
+ if(automapactive)
+ {
+ AM_Drawer();
+ }
+ else
+ {
+ R_RenderPlayerView(&players[displayplayer]);
+ }
+ CT_Drawer();
+ UpdateState |= I_FULLVIEW;
+ SB_Drawer();
+ break;
+ case GS_INTERMISSION:
+ IN_Drawer();
+ break;
+ case GS_FINALE:
+ F_Drawer();
+ break;
+ case GS_DEMOSCREEN:
+ PageDrawer();
+ break;
+ }
+
+ if(paused && !MenuActive && !askforquit)
+ {
+ if(!netgame)
+ {
+ V_DrawPatch(160, viewwindowy+5, W_CacheLumpName("PAUSED",
+ PU_CACHE));
+ }
+ else
+ {
+ V_DrawPatch(160, 70, W_CacheLumpName("PAUSED",
+ PU_CACHE));
+ }
+ }
+
+ // Draw current message
+ DrawMessage();
+
+ // Draw Menu
+ MN_Drawer();
+
+ // Send out any new accumulation
+ NetUpdate();
+
+ // Flush buffered stuff to screen
+ I_Update();
+}
+
+//==========================================================================
+//
+// DrawMessage
+//
+//==========================================================================
+
+static void DrawMessage(void)
+{
+ player_t *player;
+
+ player = &players[consoleplayer];
+ if(player->messageTics <= 0 || !player->message)
+ { // No message
+ return;
+ }
+ if(player->yellowMessage)
+ {
+ MN_DrTextAYellow(player->message,
+ 160-MN_TextAWidth(player->message)/2, 1);
+ }
+ else
+ {
+ MN_DrTextA(player->message, 160-MN_TextAWidth(player->message)/2, 1);
+ }
+}
+
+//==========================================================================
+//
+// H2_PageTicker
+//
+//==========================================================================
+
+void H2_PageTicker(void)
+{
+ if(--pagetic < 0)
+ {
+ H2_AdvanceDemo();
+ }
+}
+
+//==========================================================================
+//
+// PageDrawer
+//
+//==========================================================================
+
+static void PageDrawer(void)
+{
+ V_DrawRawScreen(W_CacheLumpName(pagename, PU_CACHE));
+ if(demosequence == 1)
+ {
+ V_DrawPatch(4, 160, W_CacheLumpName("ADVISOR", PU_CACHE));
+ }
+ UpdateState |= I_FULLSCRN;
+}
+
+//==========================================================================
+//
+// H2_AdvanceDemo
+//
+// Called after each demo or intro demosequence finishes.
+//
+//==========================================================================
+
+void H2_AdvanceDemo(void)
+{
+ advancedemo = true;
+}
+
+//==========================================================================
+//
+// H2_DoAdvanceDemo
+//
+//==========================================================================
+
+void H2_DoAdvanceDemo(void)
+{
+ players[consoleplayer].playerstate = PST_LIVE; // don't reborn
+ advancedemo = false;
+ usergame = false; // can't save/end game here
+ paused = false;
+ gameaction = ga_nothing;
+ demosequence = (demosequence+1)%7;
+ switch(demosequence)
+ {
+ case 0:
+ pagetic = 280;
+ gamestate = GS_DEMOSCREEN;
+ pagename = "TITLE";
+ S_StartSongName("hexen", true);
+ break;
+ case 1:
+ pagetic = 210;
+ gamestate = GS_DEMOSCREEN;
+ pagename = "TITLE";
+ break;
+ case 2:
+ BorderNeedRefresh = true;
+ UpdateState |= I_FULLSCRN;
+ G_DeferedPlayDemo("demo1");
+ break;
+ case 3:
+ pagetic = 200;
+ gamestate = GS_DEMOSCREEN;
+ pagename = "CREDIT";
+ break;
+ case 4:
+ BorderNeedRefresh = true;
+ UpdateState |= I_FULLSCRN;
+ G_DeferedPlayDemo("demo2");
+ break;
+ case 5:
+ pagetic = 200;
+ gamestate = GS_DEMOSCREEN;
+ pagename = "CREDIT";
+ break;
+ case 6:
+ BorderNeedRefresh = true;
+ UpdateState |= I_FULLSCRN;
+ G_DeferedPlayDemo("demo3");
+ break;
+ }
+}
+
+//==========================================================================
+//
+// H2_StartTitle
+//
+//==========================================================================
+
+void H2_StartTitle(void)
+{
+ gameaction = ga_nothing;
+ demosequence = -1;
+ H2_AdvanceDemo();
+}
+
+//==========================================================================
+//
+// CheckRecordFrom
+//
+// -recordfrom <savegame num> <demoname>
+//
+//==========================================================================
+
+static void CheckRecordFrom(void)
+{
+ int p;
+
+ p = M_CheckParm("-recordfrom");
+ if(!p || p > myargc-2)
+ { // Bad args
+ return;
+ }
+ G_LoadGame(atoi(myargv[p+1]));
+ G_DoLoadGame(); // Load the gameskill etc info from savegame
+ G_RecordDemo(gameskill, 1, gameepisode, gamemap, myargv[p+2]);
+ H2_GameLoop(); // Never returns
+}
+
+//==========================================================================
+//
+// AddWADFile
+//
+//==========================================================================
+
+static void AddWADFile(char *file)
+{
+ int i;
+ char *new;
+
+ ST_Message("Adding external file: %s\n", file);
+ i = 0;
+ while(wadfiles[i])
+ {
+ i++;
+ }
+ new = malloc(strlen(file)+1);
+ strcpy(new, file);
+ wadfiles[i] = new;
+}
+
+#ifdef __WATCOMC__
+/*
+void CleanExit(void)
+{
+ union REGS regs;
+
+ I_ShutdownKeyboard();
+ regs.x.eax = 0x3;
+ int386(0x10, &regs, &regs);
+ printf("Exited from HEXEN: Beyond Heretic.\n");
+ exit(1);
+}
+*/
+#endif
+
+//==========================================================================
+//
+// FixedDiv
+//
+//==========================================================================
+
+fixed_t FixedDiv(fixed_t a, fixed_t b)
+{
+ if((abs(a)>>14) >= abs(b))
+ {
+ return((a^b)<0 ? MININT : MAXINT);
+ }
+ return(FixedDiv2(a, b));
+}
+
+
+//==========================================================================
+//
+// CreateSavePath
+//
+//==========================================================================
+
+static void CreateSavePath(void)
+{
+ char creationPath[121];
+ int len;
+
+ if(cdrom == true)
+ {
+ SavePath = "c:\\hexndata\\";
+ }
+ len = strlen(SavePath);
+ if (len >= 120) I_Error("Save path too long\n");
+ strcpy(creationPath, SavePath);
+#ifdef __WATCOMC__
+ creationPath[len-1] = 0;
+ mkdir(creationPath);
+#endif
+}
+
+#ifdef TIMEBOMB
+//==========================================================================
+//
+// DoTimeBomb
+//
+//==========================================================================
+
+static void DoTimeBomb(void)
+{
+#ifdef __WATCOMC__
+ time_t timeOfDay;
+ struct tm timeBuffer;
+
+ timeOfDay = time(NULL);
+ _localtime(&timeOfDay, &timeBuffer);
+ if(timeBuffer.tm_year != TIMEBOMB_YEAR
+ || timeBuffer.tm_yday < TIMEBOMB_STARTDATE
+ || timeBuffer.tm_yday > TIMEBOMB_ENDDATE)
+ {
+ I_Error("W_InitWadfiles: Wad file doesn't have IWAD or PWAD id\n");
+ }
+
+ printf("\n===============================================================================\n");
+ printf(" Hexen: Beyond Heretic\n\n");
+ printf(" Beta -- Do Not Distribute!\n");
+ printf(" Press any key to continue.\n");
+ printf("===============================================================================\n");
+
+ getch();
+ printf("\n");
+#endif
+}
+#endif