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author | Simon Howard | 2008-10-01 18:19:11 +0000 |
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committer | Simon Howard | 2008-10-01 18:19:11 +0000 |
commit | c137615aa75afda8c744e57278c138bd29d5d68e (patch) | |
tree | d0fdde644945eae0bda0a77f4995057fa9c5e723 /src/hexen/h2def.h | |
parent | f8b216522bb4a2f2a8279412ff949955706d727e (diff) | |
download | chocolate-doom-c137615aa75afda8c744e57278c138bd29d5d68e.tar.gz chocolate-doom-c137615aa75afda8c744e57278c138bd29d5d68e.tar.bz2 chocolate-doom-c137615aa75afda8c744e57278c138bd29d5d68e.zip |
Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code to
TLColumn/TLPatch for consistency; these are translucent draw functions,
not fuzzy draw functions like Doom's R_DrawFuzzColumn.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1313
Diffstat (limited to 'src/hexen/h2def.h')
-rw-r--r-- | src/hexen/h2def.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/hexen/h2def.h b/src/hexen/h2def.h index cdd1c0a8..61731c5d 100644 --- a/src/hexen/h2def.h +++ b/src/hexen/h2def.h @@ -329,8 +329,8 @@ typedef struct #define MF_TELEPORT 0x8000 // don't cross lines or look at heights #define MF_MISSILE 0x10000 // don't hit same species, explode on block -#define MF_ALTSHADOW 0x20000 // alternate fuzzy draw -#define MF_SHADOW 0x40000 // use fuzzy draw (shadow demons / invis) +#define MF_ALTSHADOW 0x20000 // alternate translucent draw +#define MF_SHADOW 0x40000 // use translucent draw (shadow demons / invis) #define MF_NOBLOOD 0x80000 // don't bleed when shot (use puff) #define MF_CORPSE 0x100000 // don't stop moving halfway off a step #define MF_INFLOAT 0x200000 // floating to a height for a move, don't @@ -1228,8 +1228,8 @@ extern int usegamma; void V_Init(void); // Allocates buffer screens, call before R_Init void V_DrawPatch(int x, int y, patch_t * patch); -void V_DrawFuzzPatch(int x, int y, patch_t * patch); -void V_DrawAltFuzzPatch(int x, int y, patch_t * patch); +void V_DrawTLPatch(int x, int y, patch_t * patch); +void V_DrawAltTLPatch(int x, int y, patch_t * patch); void V_DrawShadowedPatch(int x, int y, patch_t * patch); void V_DrawRawScreen(byte * raw); |