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author | Simon Howard | 2008-10-02 18:46:11 +0000 |
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committer | Simon Howard | 2008-10-02 18:46:11 +0000 |
commit | 51efdd70e49a1378cc828113a3ee3997f85cdc14 (patch) | |
tree | cb360022a6f6564d9243e3e72de76a71740f3701 /src/hexen/i_sound.h | |
parent | 525e8d80dfd67d4562b7a4d40e685a26b860eada (diff) | |
download | chocolate-doom-51efdd70e49a1378cc828113a3ee3997f85cdc14.tar.gz chocolate-doom-51efdd70e49a1378cc828113a3ee3997f85cdc14.tar.bz2 chocolate-doom-51efdd70e49a1378cc828113a3ee3997f85cdc14.zip |
Split out high-level sound code from hexen/i_ibm.c and refactor to use
common interface.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1324
Diffstat (limited to 'src/hexen/i_sound.h')
-rw-r--r-- | src/hexen/i_sound.h | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/src/hexen/i_sound.h b/src/hexen/i_sound.h deleted file mode 100644 index 8878ccf6..00000000 --- a/src/hexen/i_sound.h +++ /dev/null @@ -1,90 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 1993-2008 Raven Software -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -//----------------------------------------------------------------------------- -#ifndef __SOUND__ -#define __SOUND__ - -#define SND_TICRATE 140 // tic rate for updating sound -#define SND_MAXSONGS 40 // max number of songs in game -#define SND_SAMPLERATE 11025 // sample rate of sound effects - -typedef enum -{ - snd_none, - snd_PC, - snd_Adlib, - snd_SB, - snd_PAS, - snd_GUS, - snd_MPU, - snd_MPU2, - snd_MPU3, - snd_AWE, - snd_CDMUSIC, - NUM_SCARDS -} cardenum_t; - -void I_PauseSong(int handle); -void I_ResumeSong(int handle); -void I_SetMusicVolume(int volume); -void I_SetSfxVolume(int volume); -int I_RegisterSong(void *data); -void I_UnRegisterSong(int handle); -int I_QrySongPlaying(int handle); -void I_StopSong(int handle); -void I_PlaySong(int handle, int looping); -int I_GetSfxLumpNum(sfxinfo_t * sound); -int I_StartSound(int id, void *data, int vol, int sep, int pitch, - int priority); -void I_StopSound(int handle); -int I_SoundIsPlaying(int handle); -void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); -void I_sndArbitrateCards(void); -void I_StartupSound(void); -void I_ShutdownSound(void); -void I_SetChannels(int channels); - -#endif - -#ifndef __ICDMUS__ -#define __ICDMUS__ - -#define CDERR_NOTINSTALLED 10 // MSCDEX not installed -#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio -#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks -#define CDERR_BADDRIVE 20 // Bad drive number -#define CDERR_BADTRACK 21 // Bad track number -#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL -#define CDERR_DEVREQBASE 100 // DevReq errors - -extern int cd_Error; - -int I_CDMusInit(void); -int I_CDMusPlay(int track); -int I_CDMusStop(void); -int I_CDMusResume(void); -int I_CDMusSetVolume(int volume); -int I_CDMusFirstTrack(void); -int I_CDMusLastTrack(void); -int I_CDMusTrackLength(int track); - -#endif |