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authorSimon Howard2009-10-16 18:43:39 +0000
committerSimon Howard2009-10-16 18:43:39 +0000
commit095bc1110b3c11fbf2e17bfd51bf78909fe34662 (patch)
tree1fa4ee4db119e08a41caab2b87917a947f680c57 /src/hexen/m_random.h
parent35f753d9e4b9d85cc712262a751729688e32aad6 (diff)
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Remove CR characters from code. Minor formatting cleanups to
heretic/doomdef.h. Subversion-branch: /branches/raven-branch Subversion-revision: 1719
Diffstat (limited to 'src/hexen/m_random.h')
-rw-r--r--src/hexen/m_random.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/src/hexen/m_random.h b/src/hexen/m_random.h
index 44e4643d..582bcfa7 100644
--- a/src/hexen/m_random.h
+++ b/src/hexen/m_random.h
@@ -1,42 +1,42 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 1993-2008 Raven Software
-// Copyright(C) 2008 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-//-----------------------------------------------------------------------------
-
-#ifndef HEXEN_M_RANDOM_H
-#define HEXEN_M_RANDOM_H
-
-// Most damage defined using HITDICE
-#define HITDICE(a) ((1+(P_Random()&7))*a)
-
-int M_Random(void);
-// returns a number from 0 to 255
-int P_Random(void);
-// as M_Random, but used only by the play simulation
-
-void M_ClearRandom(void);
-// fix randoms for demos
-
-extern int rndindex;
-
-#endif // HEXEN_M_RANDOM_H
-
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+// Copyright(C) 2008 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+#ifndef HEXEN_M_RANDOM_H
+#define HEXEN_M_RANDOM_H
+
+// Most damage defined using HITDICE
+#define HITDICE(a) ((1+(P_Random()&7))*a)
+
+int M_Random(void);
+// returns a number from 0 to 255
+int P_Random(void);
+// as M_Random, but used only by the play simulation
+
+void M_ClearRandom(void);
+// fix randoms for demos
+
+extern int rndindex;
+
+#endif // HEXEN_M_RANDOM_H
+