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authorSimon Howard2008-09-05 00:02:14 +0000
committerSimon Howard2008-09-05 00:02:14 +0000
commitc7ddc423f67236a99956960cf9fe89abf077839b (patch)
tree61322034e9d75f1c1a409d1e14ca21ee5c6025c2 /src/hexen/p_ceilng.c
parent0774dce204c2c01622c59819e2a29590a1b50e46 (diff)
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Reformat (beautify) Raven sources and add GPL headers.
Subversion-branch: /branches/raven-branch Subversion-revision: 1197
Diffstat (limited to 'src/hexen/p_ceilng.c')
-rw-r--r--src/hexen/p_ceilng.c430
1 files changed, 223 insertions, 207 deletions
diff --git a/src/hexen/p_ceilng.c b/src/hexen/p_ceilng.c
index fdf09ef0..01b0d00f 100644
--- a/src/hexen/p_ceilng.c
+++ b/src/hexen/p_ceilng.c
@@ -1,14 +1,26 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
-//**************************************************************************
-//**
-//** p_ceilng.c : Heretic 2 : Raven Software, Corp.
-//**
-//** $RCSfile: p_ceilng.c,v $
-//** $Revision: 1.17 $
-//** $Date: 95/09/11 22:06:25 $
-//** $Author: cjr $
-//**
-//**************************************************************************
#include "h2def.h"
#include "p_local.h"
@@ -22,72 +34,74 @@
//==================================================================
//==================================================================
-ceiling_t *activeceilings[MAXCEILINGS];
+ceiling_t *activeceilings[MAXCEILINGS];
//==================================================================
//
// T_MoveCeiling
//
//==================================================================
-void T_MoveCeiling (ceiling_t *ceiling)
+void T_MoveCeiling(ceiling_t * ceiling)
{
- result_e res;
+ result_e res;
- switch(ceiling->direction)
- {
-// case 0: // IN STASIS
-// break;
- case 1: // UP
- res = T_MovePlane(ceiling->sector,ceiling->speed,
- ceiling->topheight, false, 1, ceiling->direction);
- if (res == RES_PASTDEST)
- {
- SN_StopSequence((mobj_t *)&ceiling->sector->soundorg);
- switch(ceiling->type)
- {
- case CLEV_CRUSHANDRAISE:
- ceiling->direction = -1;
- ceiling->speed = ceiling->speed*2;
- break;
- default:
- P_RemoveActiveCeiling(ceiling);
- break;
- }
- }
- break;
- case -1: // DOWN
- res = T_MovePlane(ceiling->sector,ceiling->speed,
- ceiling->bottomheight, ceiling->crush, 1, ceiling->direction);
- if(res == RES_PASTDEST)
- {
- SN_StopSequence((mobj_t *)&ceiling->sector->soundorg);
- switch(ceiling->type)
- {
- case CLEV_CRUSHANDRAISE:
- case CLEV_CRUSHRAISEANDSTAY:
- ceiling->direction = 1;
- ceiling->speed = ceiling->speed/2;
- break;
- default:
- P_RemoveActiveCeiling(ceiling);
- break;
- }
- }
- else if(res == RES_CRUSHED)
- {
- switch(ceiling->type)
- {
- case CLEV_CRUSHANDRAISE:
- case CLEV_LOWERANDCRUSH:
- case CLEV_CRUSHRAISEANDSTAY:
- //ceiling->speed = ceiling->speed/4;
- break;
- default:
- break;
- }
- }
- break;
- }
+ switch (ceiling->direction)
+ {
+// case 0: // IN STASIS
+// break;
+ case 1: // UP
+ res = T_MovePlane(ceiling->sector, ceiling->speed,
+ ceiling->topheight, false, 1,
+ ceiling->direction);
+ if (res == RES_PASTDEST)
+ {
+ SN_StopSequence((mobj_t *) & ceiling->sector->soundorg);
+ switch (ceiling->type)
+ {
+ case CLEV_CRUSHANDRAISE:
+ ceiling->direction = -1;
+ ceiling->speed = ceiling->speed * 2;
+ break;
+ default:
+ P_RemoveActiveCeiling(ceiling);
+ break;
+ }
+ }
+ break;
+ case -1: // DOWN
+ res = T_MovePlane(ceiling->sector, ceiling->speed,
+ ceiling->bottomheight, ceiling->crush, 1,
+ ceiling->direction);
+ if (res == RES_PASTDEST)
+ {
+ SN_StopSequence((mobj_t *) & ceiling->sector->soundorg);
+ switch (ceiling->type)
+ {
+ case CLEV_CRUSHANDRAISE:
+ case CLEV_CRUSHRAISEANDSTAY:
+ ceiling->direction = 1;
+ ceiling->speed = ceiling->speed / 2;
+ break;
+ default:
+ P_RemoveActiveCeiling(ceiling);
+ break;
+ }
+ }
+ else if (res == RES_CRUSHED)
+ {
+ switch (ceiling->type)
+ {
+ case CLEV_CRUSHANDRAISE:
+ case CLEV_LOWERANDCRUSH:
+ case CLEV_CRUSHRAISEANDSTAY:
+ //ceiling->speed = ceiling->speed/4;
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ }
}
//==================================================================
@@ -96,14 +110,14 @@ void T_MoveCeiling (ceiling_t *ceiling)
// Move a ceiling up/down and all around!
//
//==================================================================
-int EV_DoCeiling (line_t *line, byte *arg, ceiling_e type)
+int EV_DoCeiling(line_t * line, byte * arg, ceiling_e type)
{
- int secnum,rtn;
- sector_t *sec;
- ceiling_t *ceiling;
+ int secnum, rtn;
+ sector_t *sec;
+ ceiling_t *ceiling;
- secnum = -1;
- rtn = 0;
+ secnum = -1;
+ rtn = 0;
/* Old Ceiling stasis code
//
@@ -117,93 +131,94 @@ int EV_DoCeiling (line_t *line, byte *arg, ceiling_e type)
break;
}
*/
- while ((secnum = P_FindSectorFromTag(arg[0], secnum)) >= 0)
- {
- sec = &sectors[secnum];
- if (sec->specialdata)
- continue;
+ while ((secnum = P_FindSectorFromTag(arg[0], secnum)) >= 0)
+ {
+ sec = &sectors[secnum];
+ if (sec->specialdata)
+ continue;
- //
- // new door thinker
- //
- rtn = 1;
- ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVSPEC, 0);
- P_AddThinker (&ceiling->thinker);
- sec->specialdata = ceiling;
- ceiling->thinker.function = T_MoveCeiling;
- ceiling->sector = sec;
- ceiling->crush = 0;
- ceiling->speed = arg[1]*(FRACUNIT/8);
- switch(type)
- {
- case CLEV_CRUSHRAISEANDSTAY:
- ceiling->crush = arg[2]; // arg[2] = crushing value
- ceiling->topheight = sec->ceilingheight;
- ceiling->bottomheight = sec->floorheight + (8*FRACUNIT);
- ceiling->direction = -1;
- break;
- case CLEV_CRUSHANDRAISE:
- ceiling->topheight = sec->ceilingheight;
- case CLEV_LOWERANDCRUSH:
- ceiling->crush = arg[2]; // arg[2] = crushing value
- case CLEV_LOWERTOFLOOR:
- ceiling->bottomheight = sec->floorheight;
- if(type != CLEV_LOWERTOFLOOR)
- {
- ceiling->bottomheight += 8*FRACUNIT;
- }
- ceiling->direction = -1;
- break;
- case CLEV_RAISETOHIGHEST:
- ceiling->topheight = P_FindHighestCeilingSurrounding(sec);
- ceiling->direction = 1;
- break;
- case CLEV_LOWERBYVALUE:
- ceiling->bottomheight = sec->ceilingheight-arg[2]*FRACUNIT;
- ceiling->direction = -1;
- break;
- case CLEV_RAISEBYVALUE:
- ceiling->topheight = sec->ceilingheight+arg[2]*FRACUNIT;
- ceiling->direction = 1;
- break;
- case CLEV_MOVETOVALUETIMES8:
- {
- int destHeight = arg[2]*FRACUNIT*8;
+ //
+ // new door thinker
+ //
+ rtn = 1;
+ ceiling = Z_Malloc(sizeof(*ceiling), PU_LEVSPEC, 0);
+ P_AddThinker(&ceiling->thinker);
+ sec->specialdata = ceiling;
+ ceiling->thinker.function = T_MoveCeiling;
+ ceiling->sector = sec;
+ ceiling->crush = 0;
+ ceiling->speed = arg[1] * (FRACUNIT / 8);
+ switch (type)
+ {
+ case CLEV_CRUSHRAISEANDSTAY:
+ ceiling->crush = arg[2]; // arg[2] = crushing value
+ ceiling->topheight = sec->ceilingheight;
+ ceiling->bottomheight = sec->floorheight + (8 * FRACUNIT);
+ ceiling->direction = -1;
+ break;
+ case CLEV_CRUSHANDRAISE:
+ ceiling->topheight = sec->ceilingheight;
+ case CLEV_LOWERANDCRUSH:
+ ceiling->crush = arg[2]; // arg[2] = crushing value
+ case CLEV_LOWERTOFLOOR:
+ ceiling->bottomheight = sec->floorheight;
+ if (type != CLEV_LOWERTOFLOOR)
+ {
+ ceiling->bottomheight += 8 * FRACUNIT;
+ }
+ ceiling->direction = -1;
+ break;
+ case CLEV_RAISETOHIGHEST:
+ ceiling->topheight = P_FindHighestCeilingSurrounding(sec);
+ ceiling->direction = 1;
+ break;
+ case CLEV_LOWERBYVALUE:
+ ceiling->bottomheight =
+ sec->ceilingheight - arg[2] * FRACUNIT;
+ ceiling->direction = -1;
+ break;
+ case CLEV_RAISEBYVALUE:
+ ceiling->topheight = sec->ceilingheight + arg[2] * FRACUNIT;
+ ceiling->direction = 1;
+ break;
+ case CLEV_MOVETOVALUETIMES8:
+ {
+ int destHeight = arg[2] * FRACUNIT * 8;
- if(arg[3])
- {
- destHeight = -destHeight;
- }
- if(sec->ceilingheight <= destHeight)
- {
- ceiling->direction = 1;
- ceiling->topheight = destHeight;
- if(sec->ceilingheight == destHeight)
- {
- rtn = 0;
- }
- }
- else if(sec->ceilingheight > destHeight)
- {
- ceiling->direction = -1;
- ceiling->bottomheight = destHeight;
- }
- break;
- }
- default:
- rtn = 0;
- break;
- }
- ceiling->tag = sec->tag;
- ceiling->type = type;
- P_AddActiveCeiling(ceiling);
- if(rtn)
- {
- SN_StartSequence((mobj_t *)&ceiling->sector->soundorg,
- SEQ_PLATFORM+ceiling->sector->seqType);
- }
- }
- return rtn;
+ if (arg[3])
+ {
+ destHeight = -destHeight;
+ }
+ if (sec->ceilingheight <= destHeight)
+ {
+ ceiling->direction = 1;
+ ceiling->topheight = destHeight;
+ if (sec->ceilingheight == destHeight)
+ {
+ rtn = 0;
+ }
+ }
+ else if (sec->ceilingheight > destHeight)
+ {
+ ceiling->direction = -1;
+ ceiling->bottomheight = destHeight;
+ }
+ break;
+ }
+ default:
+ rtn = 0;
+ break;
+ }
+ ceiling->tag = sec->tag;
+ ceiling->type = type;
+ P_AddActiveCeiling(ceiling);
+ if (rtn)
+ {
+ SN_StartSequence((mobj_t *) & ceiling->sector->soundorg,
+ SEQ_PLATFORM + ceiling->sector->seqType);
+ }
+ }
+ return rtn;
}
//==================================================================
@@ -211,15 +226,15 @@ int EV_DoCeiling (line_t *line, byte *arg, ceiling_e type)
// Add an active ceiling
//
//==================================================================
-void P_AddActiveCeiling(ceiling_t *c)
+void P_AddActiveCeiling(ceiling_t * c)
{
- int i;
- for (i = 0; i < MAXCEILINGS;i++)
- if (activeceilings[i] == NULL)
- {
- activeceilings[i] = c;
- return;
- }
+ int i;
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] == NULL)
+ {
+ activeceilings[i] = c;
+ return;
+ }
}
//==================================================================
@@ -227,19 +242,19 @@ void P_AddActiveCeiling(ceiling_t *c)
// Remove a ceiling's thinker
//
//==================================================================
-void P_RemoveActiveCeiling(ceiling_t *c)
+void P_RemoveActiveCeiling(ceiling_t * c)
{
- int i;
+ int i;
- for (i = 0;i < MAXCEILINGS;i++)
- if (activeceilings[i] == c)
- {
- activeceilings[i]->sector->specialdata = NULL;
- P_RemoveThinker (&activeceilings[i]->thinker);
- P_TagFinished(activeceilings[i]->sector->tag);
- activeceilings[i] = NULL;
- break;
- }
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] == c)
+ {
+ activeceilings[i]->sector->specialdata = NULL;
+ P_RemoveThinker(&activeceilings[i]->thinker);
+ P_TagFinished(activeceilings[i]->sector->tag);
+ activeceilings[i] = NULL;
+ break;
+ }
}
#if 0
@@ -248,19 +263,20 @@ void P_RemoveActiveCeiling(ceiling_t *c)
// Restart a ceiling that's in-stasis
//
//==================================================================
-void P_ActivateInStasisCeiling(line_t *line)
+void P_ActivateInStasisCeiling(line_t * line)
{
- int i;
+ int i;
- for (i = 0;i < MAXCEILINGS;i++)
- if (activeceilings[i] && (activeceilings[i]->tag == line->arg1) &&
- (activeceilings[i]->direction == 0))
- {
- activeceilings[i]->direction = activeceilings[i]->olddirection;
- activeceilings[i]->thinker.function = T_MoveCeiling;
- SN_StartSequence((mobj_t *)&activeceilings[i]->sector->soundorg,
- SEQ_PLATFORM+activeceilings[i]->sector->seqType);
- }
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] && (activeceilings[i]->tag == line->arg1) &&
+ (activeceilings[i]->direction == 0))
+ {
+ activeceilings[i]->direction = activeceilings[i]->olddirection;
+ activeceilings[i]->thinker.function = T_MoveCeiling;
+ SN_StartSequence((mobj_t *) & activeceilings[i]->sector->soundorg,
+ SEQ_PLATFORM +
+ activeceilings[i]->sector->seqType);
+ }
}
#endif
@@ -271,24 +287,24 @@ void P_ActivateInStasisCeiling(line_t *line)
//
//==================================================================
-int EV_CeilingCrushStop(line_t *line, byte *args)
+int EV_CeilingCrushStop(line_t * line, byte * args)
{
- int i;
- int rtn;
+ int i;
+ int rtn;
- rtn = 0;
- for (i = 0;i < MAXCEILINGS;i++)
- {
- if(activeceilings[i] && activeceilings[i]->tag == args[0])
- {
- rtn = 1;
- SN_StopSequence((mobj_t*)&activeceilings[i]->sector->soundorg);
- activeceilings[i]->sector->specialdata = NULL;
- P_RemoveThinker (&activeceilings[i]->thinker);
- P_TagFinished(activeceilings[i]->sector->tag);
- activeceilings[i] = NULL;
- break;
- }
- }
- return rtn;
+ rtn = 0;
+ for (i = 0; i < MAXCEILINGS; i++)
+ {
+ if (activeceilings[i] && activeceilings[i]->tag == args[0])
+ {
+ rtn = 1;
+ SN_StopSequence((mobj_t *) & activeceilings[i]->sector->soundorg);
+ activeceilings[i]->sector->specialdata = NULL;
+ P_RemoveThinker(&activeceilings[i]->thinker);
+ P_TagFinished(activeceilings[i]->sector->tag);
+ activeceilings[i] = NULL;
+ break;
+ }
+ }
+ return rtn;
}