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author | Fabian Greffrath | 2015-03-30 16:34:12 +0200 |
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committer | Fabian Greffrath | 2015-03-30 16:57:42 +0200 |
commit | a64ebd8e36b6cd13f18163d0a3365f4e80d90805 (patch) | |
tree | 9f1c93a10e4e9ad1c9f370ff57c261b0c60b1d22 /src/hexen/p_mobj.c | |
parent | 27b5915111ffbdae97ce0c415157e104ee6f3493 (diff) | |
download | chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.tar.gz chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.tar.bz2 chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.zip |
Turn maxplayers into a global variable
... and decrease its value from MAXPLAYERS (i.e. 8) to 4 if
(gamemode == shareware). It seems that it was hard-coded to this value
until some time between the releases of the Demo and the Full version.
Arrays are still declared with their full width of 8, though, they are
just not iterated over the whole range anymore. This fixes playback of
the IWAD demos.
Diffstat (limited to 'src/hexen/p_mobj.c')
-rw-r--r-- | src/hexen/p_mobj.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/hexen/p_mobj.c b/src/hexen/p_mobj.c index 98f81984..b868da8c 100644 --- a/src/hexen/p_mobj.c +++ b/src/hexen/p_mobj.c @@ -1190,7 +1190,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type) { mobj->reactiontime = info->reactiontime; } - mobj->lastlook = P_Random() % MAXPLAYERS; + mobj->lastlook = P_Random() % maxplayers; // Set the state, but do not use P_SetMobjState, because action // routines can't be called yet. If the spawnstate has an action @@ -1295,7 +1295,7 @@ void P_SpawnPlayer(mapthing_t * mthing) fixed_t x, y, z; mobj_t *mobj; - if (mthing->type - 1 >= MAXPLAYERS || !playeringame[mthing->type - 1]) + if (mthing->type - 1 >= maxplayers || !playeringame[mthing->type - 1]) { // Not playing return; } @@ -1500,7 +1500,7 @@ void P_SpawnMapThing(mapthing_t * mthing) else if (deathmatch == false) { // Cooperative spawnMask = 0; - for (i = 0; i < MAXPLAYERS; i++) + for (i = 0; i < maxplayers; i++) { if (playeringame[i]) { |