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author | Fabian Greffrath | 2015-03-30 16:34:12 +0200 |
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committer | Fabian Greffrath | 2015-03-30 16:57:42 +0200 |
commit | a64ebd8e36b6cd13f18163d0a3365f4e80d90805 (patch) | |
tree | 9f1c93a10e4e9ad1c9f370ff57c261b0c60b1d22 /src/hexen/p_setup.c | |
parent | 27b5915111ffbdae97ce0c415157e104ee6f3493 (diff) | |
download | chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.tar.gz chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.tar.bz2 chocolate-doom-a64ebd8e36b6cd13f18163d0a3365f4e80d90805.zip |
Turn maxplayers into a global variable
... and decrease its value from MAXPLAYERS (i.e. 8) to 4 if
(gamemode == shareware). It seems that it was hard-coded to this value
until some time between the releases of the Demo and the Full version.
Arrays are still declared with their full width of 8, though, they are
just not iterated over the whole range anymore. This fixes playback of
the IWAD demos.
Diffstat (limited to 'src/hexen/p_setup.c')
-rw-r--r-- | src/hexen/p_setup.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/hexen/p_setup.c b/src/hexen/p_setup.c index 428e6166..f24fb34e 100644 --- a/src/hexen/p_setup.c +++ b/src/hexen/p_setup.c @@ -387,7 +387,7 @@ void P_LoadThings(int lump) return; } playerCount = 0; - for (i = 0; i < MAXPLAYERS; i++) + for (i = 0; i < maxplayers; i++) { playerCount += playeringame[i]; } @@ -672,7 +672,7 @@ void P_SetupLevel(int episode, int map, int playermask, skill_t skill) int lumpnum; mobj_t *mobj; - for (i = 0; i < MAXPLAYERS; i++) + for (i = 0; i < maxplayers; i++) { players[i].killcount = players[i].secretcount = players[i].itemcount = 0; @@ -722,7 +722,7 @@ void P_SetupLevel(int episode, int map, int playermask, skill_t skill) TimerGame = 0; if (deathmatch) { - for (i = 0; i < MAXPLAYERS; i++) + for (i = 0; i < maxplayers; i++) { if (playeringame[i]) { // must give a player spot before deathmatchspawn |