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authorSimon Howard2008-10-02 18:46:11 +0000
committerSimon Howard2008-10-02 18:46:11 +0000
commit51efdd70e49a1378cc828113a3ee3997f85cdc14 (patch)
treecb360022a6f6564d9243e3e72de76a71740f3701 /src/hexen/s_sound.h
parent525e8d80dfd67d4562b7a4d40e685a26b860eada (diff)
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Split out high-level sound code from hexen/i_ibm.c and refactor to use
common interface. Subversion-branch: /branches/raven-branch Subversion-revision: 1324
Diffstat (limited to 'src/hexen/s_sound.h')
-rw-r--r--src/hexen/s_sound.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/hexen/s_sound.h b/src/hexen/s_sound.h
new file mode 100644
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--- /dev/null
+++ b/src/hexen/s_sound.h
@@ -0,0 +1,97 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __S_SOUND__
+#define __S_SOUND__
+
+/*
+typedef struct
+{
+ char name[8];
+ int p1;
+} musicinfo_t;
+*/
+
+/*
+typedef struct sfxinfo_s
+{
+ char tagName[32];
+ char lumpname[12]; // Only need 9 bytes, but padded out to be dword aligned
+ //struct sfxinfo_s *link; // Make alias for another sound
+ int priority; // Higher priority takes precendence
+ int usefulness; // Determines when a sound should be cached out
+ void *snd_ptr;
+ int lumpnum;
+ int numchannels; // total number of channels a sound type may occupy
+ boolean changePitch;
+} sfxinfo_t;
+*/
+
+typedef struct
+{
+ mobj_t *mo;
+ int sound_id;
+ int handle;
+ int volume;
+ int pitch;
+ int priority;
+} channel_t;
+
+typedef struct
+{
+ long id;
+ unsigned short priority;
+ char *name;
+ mobj_t *mo;
+ int distance;
+} ChanInfo_t;
+
+typedef struct
+{
+ int channelCount;
+ int musicVolume;
+ int soundVolume;
+ ChanInfo_t chan[8];
+} SoundInfo_t;
+
+extern int snd_MaxVolume;
+extern int snd_MusicVolume;
+
+void S_Start(void);
+void S_StartSound(mobj_t * origin, int sound_id);
+int S_GetSoundID(char *name);
+void S_StartSoundAtVolume(mobj_t * origin, int sound_id, int volume);
+void S_StopSound(mobj_t * origin);
+void S_StopAllSound(void);
+void S_PauseSound(void);
+void S_ResumeSound(void);
+void S_UpdateSounds(mobj_t * listener);
+void S_StartSong(int song, boolean loop);
+void S_StartSongName(char *songLump, boolean loop);
+void S_Init(void);
+void S_GetChannelInfo(SoundInfo_t * s);
+void S_SetMusicVolume(void);
+boolean S_GetSoundPlayingInfo(mobj_t * mobj, int sound_id);
+
+#endif