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author | Simon Howard | 2008-09-04 23:15:36 +0000 |
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committer | Simon Howard | 2008-09-04 23:15:36 +0000 |
commit | 0df2cb80cf03d7259746834220d209b306a8c503 (patch) | |
tree | fdc5037429c91dcbc8207c3e75fc787ef96e207a /src/hexen/st_start.c | |
parent | 6a294daa7859eaf0250aa4a77484dd11550e5c5e (diff) | |
download | chocolate-doom-0df2cb80cf03d7259746834220d209b306a8c503.tar.gz chocolate-doom-0df2cb80cf03d7259746834220d209b306a8c503.tar.bz2 chocolate-doom-0df2cb80cf03d7259746834220d209b306a8c503.zip |
Add GPLed Heretic/Hexen source.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1195
Diffstat (limited to 'src/hexen/st_start.c')
-rw-r--r-- | src/hexen/st_start.c | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c new file mode 100644 index 00000000..3c943d5c --- /dev/null +++ b/src/hexen/st_start.c @@ -0,0 +1,347 @@ +
+//**************************************************************************
+//**
+//** st_start.c : Heretic 2 : Raven Software, Corp.
+//**
+//** $RCSfile: st_start.c,v $
+//** $Revision: 1.21 $
+//** $Date: 95/12/21 15:03:51 $
+//** $Author: bgokey $
+//**
+//**************************************************************************
+
+
+// HEADER FILES ------------------------------------------------------------
+#ifdef __WATCOMC__ + #include <sys\stat.h>
+ #include <sys\types.h>
+ #include <io.h>
+#else + #include <libc.h> + #include <ctype.h> + #define O_BINARY 0 +#endif +#include "h2def.h"
+#include <fcntl.h>
+#include <stdarg.h> // Needed for next as well as dos
+#include "st_start.h"
+
+
+// MACROS ------------------------------------------------------------------
+#define ST_MAX_NOTCHES 32 +#define ST_NOTCH_WIDTH 16 +#define ST_NOTCH_HEIGHT 23 +#define ST_PROGRESS_X 64 // Start of notches x screen pos. +#define ST_PROGRESS_Y 441 // Start of notches y screen pos. + +#define ST_NETPROGRESS_X 288 +#define ST_NETPROGRESS_Y 32 +#define ST_NETNOTCH_WIDTH 8 +#define ST_NETNOTCH_HEIGHT 16 +#define ST_MAX_NETNOTCHES 8 + +// TYPES -------------------------------------------------------------------
+
+// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
+extern void SetVideoModeHR(void);
+extern void ClearScreenHR(void);
+extern void SlamHR(char *buffer); +extern void SlamBlockHR(int x, int y, int w, int h, char *src); +extern void InitPaletteHR(void);
+extern void SetPaletteHR(byte *palette);
+extern void GetPaletteHR(byte *palette);
+extern void FadeToPaletteHR(byte *palette);
+extern void FadeToBlackHR(void);
+extern void BlackPaletteHR(void);
+extern void I_StartupReadKeys(void); + +// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
+
+// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
+char *ST_LoadScreen(void);
+void ST_UpdateNotches(int notchPosition); +void ST_UpdateNetNotches(int notchPosition); + +// EXTERNAL DATA DECLARATIONS ----------------------------------------------
+
+// PUBLIC DATA DEFINITIONS -------------------------------------------------
+
+// PRIVATE DATA DEFINITIONS ------------------------------------------------
+char *bitmap = NULL; + +char notchTable[]= +{ + // plane 0 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08, + 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50, + + // plane 1 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0, + 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6, + 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC, + + // plane 2 + 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0, + 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E, + 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, + 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, + 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50 +}; + + +// Red Network Progress notches +char netnotchTable[]= +{ + // plane 0 + 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, + 0x70, 0x50, 0x80, 0x60, + + // plane 1 + 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, + 0xA0, 0xE0, 0x60, 0x00, + + // plane 2 + 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, + 0x10, 0x10, 0x80, 0x60, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00 +}; + +// CODE --------------------------------------------------------------------
+
+
+
+//--------------------------------------------------------------------------
+//
+// Startup Screen Functions
+//
+//--------------------------------------------------------------------------
+
+
+//==========================================================================
+//
+// ST_Init - Do the startup screen
+//
+//==========================================================================
+
+void ST_Init(void) +{ +#ifdef __WATCOMC__ + char *pal; + char *buffer; + + if (!debugmode) + { + // Set 640x480x16 mode + SetVideoModeHR(); + ClearScreenHR(); + InitPaletteHR(); + BlackPaletteHR(); + + // Load graphic + buffer = ST_LoadScreen(); + pal = buffer; + bitmap = buffer + 16*3; + + SlamHR(bitmap); + FadeToPaletteHR(pal); + Z_Free(buffer); + } +#endif +} + + +void ST_Done(void) +{ +#ifdef __WATCOMC__ + ClearScreenHR(); +#endif +} + + +//==========================================================================
+//
+// ST_UpdateNotches +//
+//==========================================================================
+ +void ST_UpdateNotches(int notchPosition) +{ +#ifdef __WATCOMC__ + int x = ST_PROGRESS_X + notchPosition*ST_NOTCH_WIDTH; + int y = ST_PROGRESS_Y; + SlamBlockHR(x,y, ST_NOTCH_WIDTH,ST_NOTCH_HEIGHT, notchTable); +#endif +} + + +//==========================================================================
+// +// ST_UpdateNetNotches - indicates network progress +//
+//==========================================================================
+ +void ST_UpdateNetNotches(int notchPosition) +{ +#ifdef __WATCOMC__ + int x = ST_NETPROGRESS_X + notchPosition*ST_NETNOTCH_WIDTH; + int y = ST_NETPROGRESS_Y; + SlamBlockHR(x,y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); +#endif +} + + +//==========================================================================
+//
+// ST_Progress - increments progress indicator
+//
+//==========================================================================
+ +void ST_Progress(void)
+{ +#ifdef __WATCOMC__ + static int notchPosition=0; + + // Check for ESC press -- during startup all events eaten here + I_StartupReadKeys(); + + if (debugmode) + { + printf("."); + } + else + { + if(notchPosition<ST_MAX_NOTCHES) + { + ST_UpdateNotches(notchPosition); + S_StartSound(NULL, SFX_STARTUP_TICK); + notchPosition++; + } + } +#else + printf("."); +#endif +}
+ + +//==========================================================================
+// +// ST_NetProgress - indicates network progress +//
+//==========================================================================
+ +void ST_NetProgress(void) +{ +#ifdef __WATCOMC__ + static int netnotchPosition=0; + if (debugmode) + { + printf("*"); + } + else + { + if(netnotchPosition<ST_MAX_NETNOTCHES) + { + ST_UpdateNetNotches(netnotchPosition); + S_StartSound(NULL, SFX_DRIP); + netnotchPosition++; + } + } +#endif +} + + +//==========================================================================
+//
+// ST_NetDone - net progress complete +//
+//==========================================================================
+void ST_NetDone(void) +{ + S_StartSound(NULL, SFX_PICKUP_WEAPON); +} + + +//==========================================================================
+//
+// ST_Message - gives debug message +//
+//==========================================================================
+
+void ST_Message(char *message, ...)
+{
+ va_list argptr;
+ char buffer[80];
+
+ va_start(argptr, message);
+ vsprintf(buffer, message, argptr);
+ va_end(argptr);
+
+ if ( strlen(buffer) >= 80 )
+ {
+ I_Error("Long debug message has overwritten memory");
+ }
+
+#ifdef __WATCOMC__ + if (debugmode)
+ {
+ printf(buffer);
+ }
+#else + printf(buffer); +#endif +}
+ +//==========================================================================
+//
+// ST_RealMessage - gives user message +//
+//==========================================================================
+
+void ST_RealMessage(char *message, ...) +{ + va_list argptr; + char buffer[80]; + + va_start(argptr, message); + vsprintf(buffer, message, argptr); + va_end(argptr); +
+ if ( strlen(buffer) >= 80 ) + { + I_Error("Long debug message has overwritten memory\n"); + } +
+ printf(buffer); // Always print these messages +}
+ +
+ +//==========================================================================
+//
+// ST_LoadScreen - loads startup graphic
+//
+//==========================================================================
+ +
+char *ST_LoadScreen(void)
+{ + int length,lump; + char *buffer; + + lump = W_GetNumForName("STARTUP"); + length = W_LumpLength(lump); + buffer = (char *)Z_Malloc(length, PU_STATIC, NULL); + W_ReadLump(lump, buffer); + return(buffer); +}
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