diff options
author | Simon Howard | 2009-10-16 18:43:39 +0000 |
---|---|---|
committer | Simon Howard | 2009-10-16 18:43:39 +0000 |
commit | 095bc1110b3c11fbf2e17bfd51bf78909fe34662 (patch) | |
tree | 1fa4ee4db119e08a41caab2b87917a947f680c57 /src/hexen | |
parent | 35f753d9e4b9d85cc712262a751729688e32aad6 (diff) | |
download | chocolate-doom-095bc1110b3c11fbf2e17bfd51bf78909fe34662.tar.gz chocolate-doom-095bc1110b3c11fbf2e17bfd51bf78909fe34662.tar.bz2 chocolate-doom-095bc1110b3c11fbf2e17bfd51bf78909fe34662.zip |
Remove CR characters from code. Minor formatting cleanups to
heretic/doomdef.h.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1719
Diffstat (limited to 'src/hexen')
-rw-r--r-- | src/hexen/am_data.h | 141 | ||||
-rw-r--r-- | src/hexen/m_random.h | 84 |
2 files changed, 112 insertions, 113 deletions
diff --git a/src/hexen/am_data.h b/src/hexen/am_data.h index e20e34ce..a4cb47f3 100644 --- a/src/hexen/am_data.h +++ b/src/hexen/am_data.h @@ -22,26 +22,25 @@ // //----------------------------------------------------------------------------- +#ifndef __AMDATA_H__ +#define __AMDATA_H__ -#ifndef __AMDATA_H__
-#define __AMDATA_H__
-
-// a line drawing of the player pointing right, starting from the middle.
-
-#define R ((8*PLAYERRADIUS)/7)
-
-mline_t player_arrow[] = {
- { { -R+R/4, 0 }, { 0, 0} }, // center line.
- { { -R+R/4, R/8 }, { R, 0} }, // blade
- { { -R+R/4, -R/8 }, { R, 0 } },
- { { -R+R/4, -R/4 }, { -R+R/4, R/4 } }, // crosspiece
- { { -R+R/8, -R/4 }, { -R+R/8, R/4 } },
- { { -R+R/8, -R/4 }, { -R+R/4, -R/4} }, //crosspiece connectors
- { { -R+R/8, R/4 }, { -R+R/4, R/4} },
- { { -R-R/4, R/8 }, { -R-R/4, -R/8 } }, //pommel
- { { -R-R/4, R/8 }, { -R+R/8, R/8 } },
- { { -R-R/4, -R/8}, { -R+R/8, -R/8 } }
- };
+// a line drawing of the player pointing right, starting from the middle. + +#define R ((8*PLAYERRADIUS)/7) + +mline_t player_arrow[] = { + { { -R+R/4, 0 }, { 0, 0} }, // center line. + { { -R+R/4, R/8 }, { R, 0} }, // blade + { { -R+R/4, -R/8 }, { R, 0 } }, + { { -R+R/4, -R/4 }, { -R+R/4, R/4 } }, // crosspiece + { { -R+R/8, -R/4 }, { -R+R/8, R/4 } }, + { { -R+R/8, -R/4 }, { -R+R/4, -R/4} }, //crosspiece connectors + { { -R+R/8, R/4 }, { -R+R/4, R/4} }, + { { -R-R/4, R/8 }, { -R-R/4, -R/8 } }, //pommel + { { -R-R/4, R/8 }, { -R+R/8, R/8 } }, + { { -R-R/4, -R/8}, { -R+R/8, -R/8 } } + }; /* mline_t keysquare[] = { @@ -55,64 +54,64 @@ mline_t keysquare[] = { { { -3*R/4, 0 }, { -3*R/4, -R/4 } } }; */ -
-/*mline_t player_arrow[] = {
- { { -R+R/8, 0 }, { R, 0 } }, // -----
- { { R, 0 }, { R-R/2, R/4 } }, // ----->
- { { R, 0 }, { R-R/2, -R/4 } },
- { { -R+R/8, 0 }, { -R-R/8, R/4 } }, // >---->
- { { -R+R/8, 0 }, { -R-R/8, -R/4 } },
- { { -R+3*R/8, 0 }, { -R+R/8, R/4 } }, // >>--->
- { { -R+3*R/8, 0 }, { -R+R/8, -R/4 } }
- };
-*/
-#undef R
-#define NUMPLYRLINES (sizeof(player_arrow)/sizeof(mline_t))
+ +/*mline_t player_arrow[] = { + { { -R+R/8, 0 }, { R, 0 } }, // ----- + { { R, 0 }, { R-R/2, R/4 } }, // -----> + { { R, 0 }, { R-R/2, -R/4 } }, + { { -R+R/8, 0 }, { -R-R/8, R/4 } }, // >----> + { { -R+R/8, 0 }, { -R-R/8, -R/4 } }, + { { -R+3*R/8, 0 }, { -R+R/8, R/4 } }, // >>---> + { { -R+3*R/8, 0 }, { -R+R/8, -R/4 } } + }; +*/ +#undef R +#define NUMPLYRLINES (sizeof(player_arrow)/sizeof(mline_t)) #define NUMKEYSQUARELINES (sizeof(keysquare)/sizeof(mline_t)) /* -#define R ((8*PLAYERRADIUS)/7)
-mline_t cheat_player_arrow[] = {
- { { -R+R/8, 0 }, { R, 0 } }, // -----
- { { R, 0 }, { R-R/2, R/6 } }, // ----->
- { { R, 0 }, { R-R/2, -R/6 } },
- { { -R+R/8, 0 }, { -R-R/8, R/6 } }, // >----->
- { { -R+R/8, 0 }, { -R-R/8, -R/6 } },
- { { -R+3*R/8, 0 }, { -R+R/8, R/6 } }, // >>----->
- { { -R+3*R/8, 0 }, { -R+R/8, -R/6 } },
- { { -R/2, 0 }, { -R/2, -R/6 } }, // >>-d--->
- { { -R/2, -R/6 }, { -R/2+R/6, -R/6 } },
- { { -R/2+R/6, -R/6 }, { -R/2+R/6, R/4 } },
- { { -R/6, 0 }, { -R/6, -R/6 } }, // >>-dd-->
- { { -R/6, -R/6 }, { 0, -R/6 } },
- { { 0, -R/6 }, { 0, R/4 } },
- { { R/6, R/4 }, { R/6, -R/7 } }, // >>-ddt->
- { { R/6, -R/7 }, { R/6+R/32, -R/7-R/32 } },
- { { R/6+R/32, -R/7-R/32 }, { R/6+R/10, -R/7 } }
- };
-#undef R
-#define NUMCHEATPLYRLINES (sizeof(cheat_player_arrow)/sizeof(mline_t))
+#define R ((8*PLAYERRADIUS)/7) +mline_t cheat_player_arrow[] = { + { { -R+R/8, 0 }, { R, 0 } }, // ----- + { { R, 0 }, { R-R/2, R/6 } }, // -----> + { { R, 0 }, { R-R/2, -R/6 } }, + { { -R+R/8, 0 }, { -R-R/8, R/6 } }, // >-----> + { { -R+R/8, 0 }, { -R-R/8, -R/6 } }, + { { -R+3*R/8, 0 }, { -R+R/8, R/6 } }, // >>-----> + { { -R+3*R/8, 0 }, { -R+R/8, -R/6 } }, + { { -R/2, 0 }, { -R/2, -R/6 } }, // >>-d---> + { { -R/2, -R/6 }, { -R/2+R/6, -R/6 } }, + { { -R/2+R/6, -R/6 }, { -R/2+R/6, R/4 } }, + { { -R/6, 0 }, { -R/6, -R/6 } }, // >>-dd--> + { { -R/6, -R/6 }, { 0, -R/6 } }, + { { 0, -R/6 }, { 0, R/4 } }, + { { R/6, R/4 }, { R/6, -R/7 } }, // >>-ddt-> + { { R/6, -R/7 }, { R/6+R/32, -R/7-R/32 } }, + { { R/6+R/32, -R/7-R/32 }, { R/6+R/10, -R/7 } } + }; +#undef R +#define NUMCHEATPLYRLINES (sizeof(cheat_player_arrow)/sizeof(mline_t)) */ /* -#define R (FRACUNIT)
-mline_t triangle_guy[] = {
- { { -.867*R, -.5*R }, { .867*R, -.5*R } },
- { { .867*R, -.5*R } , { 0, R } },
- { { 0, R }, { -.867*R, -.5*R } }
- };
-#undef R
-#define NUMTRIANGLEGUYLINES (sizeof(triangle_guy)/sizeof(mline_t))
+#define R (FRACUNIT) +mline_t triangle_guy[] = { + { { -.867*R, -.5*R }, { .867*R, -.5*R } }, + { { .867*R, -.5*R } , { 0, R } }, + { { 0, R }, { -.867*R, -.5*R } } + }; +#undef R +#define NUMTRIANGLEGUYLINES (sizeof(triangle_guy)/sizeof(mline_t)) */ -#define R (FRACUNIT)
-mline_t thintriangle_guy[] = {
- { { (fixed_t)(-.5*R), (fixed_t)(-.7*R) }, { (fixed_t)(R ), (fixed_t)(0 ) } },
- { { (fixed_t)(R ), (fixed_t)(0 ) }, { (fixed_t)(-.5*R), (fixed_t)(.7*R ) } },
- { { (fixed_t)(-.5*R), (fixed_t)(.7*R ) }, { (fixed_t)(-.5*R), (fixed_t)(-.7*R) } }
- };
-#undef R
-#define NUMTHINTRIANGLEGUYLINES (sizeof(thintriangle_guy)/sizeof(mline_t))
-
-#endif
+#define R (FRACUNIT) +mline_t thintriangle_guy[] = { + { { (fixed_t)(-.5*R), (fixed_t)(-.7*R) }, { (fixed_t)(R ), (fixed_t)(0 ) } }, + { { (fixed_t)(R ), (fixed_t)(0 ) }, { (fixed_t)(-.5*R), (fixed_t)(.7*R ) } }, + { { (fixed_t)(-.5*R), (fixed_t)(.7*R ) }, { (fixed_t)(-.5*R), (fixed_t)(-.7*R) } } + }; +#undef R +#define NUMTHINTRIANGLEGUYLINES (sizeof(thintriangle_guy)/sizeof(mline_t)) + +#endif diff --git a/src/hexen/m_random.h b/src/hexen/m_random.h index 44e4643d..582bcfa7 100644 --- a/src/hexen/m_random.h +++ b/src/hexen/m_random.h @@ -1,42 +1,42 @@ -// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 1993-2008 Raven Software
-// Copyright(C) 2008 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-//-----------------------------------------------------------------------------
-
-#ifndef HEXEN_M_RANDOM_H
-#define HEXEN_M_RANDOM_H
-
-// Most damage defined using HITDICE
-#define HITDICE(a) ((1+(P_Random()&7))*a)
-
-int M_Random(void);
-// returns a number from 0 to 255
-int P_Random(void);
-// as M_Random, but used only by the play simulation
-
-void M_ClearRandom(void);
-// fix randoms for demos
-
-extern int rndindex;
-
-#endif // HEXEN_M_RANDOM_H
-
+// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + +#ifndef HEXEN_M_RANDOM_H +#define HEXEN_M_RANDOM_H + +// Most damage defined using HITDICE +#define HITDICE(a) ((1+(P_Random()&7))*a) + +int M_Random(void); +// returns a number from 0 to 255 +int P_Random(void); +// as M_Random, but used only by the play simulation + +void M_ClearRandom(void); +// fix randoms for demos + +extern int rndindex; + +#endif // HEXEN_M_RANDOM_H + |