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author | Simon Howard | 2011-10-23 13:29:09 +0000 |
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committer | Simon Howard | 2011-10-23 13:29:09 +0000 |
commit | 1ec21c92ed4c3f792e642524c5cd5bc30b6d7457 (patch) | |
tree | 1263f68ae3736eef7cfd40c2c60b1b0ace40e3c5 /src/hexen | |
parent | d64626ff417323e05a479caeee02168c1eafd798 (diff) | |
download | chocolate-doom-1ec21c92ed4c3f792e642524c5cd5bc30b6d7457.tar.gz chocolate-doom-1ec21c92ed4c3f792e642524c5cd5bc30b6d7457.tar.bz2 chocolate-doom-1ec21c92ed4c3f792e642524c5cd5bc30b6d7457.zip |
Fix compiler warnings (thanks Edward-San).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2459
Diffstat (limited to 'src/hexen')
-rw-r--r-- | src/hexen/mn_menu.c | 2 | ||||
-rw-r--r-- | src/hexen/p_enemy.c | 2 | ||||
-rw-r--r-- | src/hexen/sb_bar.c | 12 |
3 files changed, 13 insertions, 3 deletions
diff --git a/src/hexen/mn_menu.c b/src/hexen/mn_menu.c index 4c887152..32458a1e 100644 --- a/src/hexen/mn_menu.c +++ b/src/hexen/mn_menu.c @@ -153,7 +153,7 @@ static int MenuTime; static boolean soundchanged; boolean askforquit; -boolean typeofask; +static int typeofask; static boolean FileMenuKeySteal; static boolean slottextloaded; static char SlotText[6][SLOTTEXTLEN + 2]; diff --git a/src/hexen/p_enemy.c b/src/hexen/p_enemy.c index a8477b22..69dabbc9 100644 --- a/src/hexen/p_enemy.c +++ b/src/hexen/p_enemy.c @@ -1135,7 +1135,7 @@ void A_MinotaurRoam(mobj_t * actor) { // Turn if (P_Random() & 1) - actor->movedir = (++actor->movedir) % 8; + actor->movedir = (actor->movedir + 1) % 8; else actor->movedir = (actor->movedir + 7) % 8; FaceMovementDirection(actor); diff --git a/src/hexen/sb_bar.c b/src/hexen/sb_bar.c index 13b41ae3..01a2ef0c 100644 --- a/src/hexen/sb_bar.c +++ b/src/hexen/sb_bar.c @@ -1798,10 +1798,20 @@ static void CheatIDKFAFunc(player_t * player, Cheat_t * cheat) { return; } - for (i = 1; i < 8; i++) + for (i = 1; i < NUMWEAPONS; i++) { player->weaponowned[i] = false; } + + // In the original code, NUMWEAPONS was 8. So the writes to weaponowned + // overflowed the array. We must set the following fields to zero as + // well: + + player->mana[0] = 0; + player->mana[1] = 0; + player->attackdown = 0; + player->usedown = 0; + player->pendingweapon = WP_FIRST; P_SetMessage(player, TXT_CHEATIDKFA, true); } |