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author | Simon Howard | 2014-04-19 01:35:40 -0400 |
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committer | Simon Howard | 2014-04-19 01:35:40 -0400 |
commit | f0b710024a2820cd062163db29fddccc03cdf5a3 (patch) | |
tree | 86e56b81132ad73f26e5eec1fd4c510e7d363e94 /src/hexen | |
parent | 74e1b8b7548e6d14eb9be748279e8100a766cf04 (diff) | |
download | chocolate-doom-f0b710024a2820cd062163db29fddccc03cdf5a3.tar.gz chocolate-doom-f0b710024a2820cd062163db29fddccc03cdf5a3.tar.bz2 chocolate-doom-f0b710024a2820cd062163db29fddccc03cdf5a3.zip |
joystick: Add joystick button to toggle menu.
When using a joystick or gamepad it's nice to be able to bring up the
menu without having to reach for the keyboard. This makes modern
gamepads more useful/usable.
Diffstat (limited to 'src/hexen')
-rw-r--r-- | src/hexen/mn_menu.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/hexen/mn_menu.c b/src/hexen/mn_menu.c index 75433306..c418ce82 100644 --- a/src/hexen/mn_menu.c +++ b/src/hexen/mn_menu.c @@ -1175,6 +1175,17 @@ boolean MN_Responder(event_t * event) return true; } + // Allow the menu to be activated from a joystick button if a button + // is bound for joybmenu. + if (event->type == ev_joystick) + { + if (joybmenu >= 0 && (event->data1 & (1 << joybmenu)) != 0) + { + MN_ActivateMenu(); + return true; + } + } + // Only care about keypresses beyond this point. if (event->type != ev_keydown) |