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authorSimon Howard2014-03-30 00:24:49 -0400
committerSimon Howard2014-03-30 00:24:49 -0400
commitfb00bf8354efee1847cbec3370f7a34eef745d3a (patch)
treeb2ea3af9d5f714baf141dd8fdb0a65973cc0f31c /src/hexen
parent59a80b5a902d51d03fb079b0ec5560d450f92731 (diff)
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hexen: Make -playdemo cope with paths.
Vanilla Hexen makes you specify the demo name to play by giving the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp. It doesn't work if you specify the extension or the full file path. As a convenience and to match the behavior of Chocolate Doom, allow paths and extensions. Also rework the code for other games so that they're slightly more consistent. This fixes #301.
Diffstat (limited to 'src/hexen')
-rw-r--r--src/hexen/h2_main.c24
1 files changed, 19 insertions, 5 deletions
diff --git a/src/hexen/h2_main.c b/src/hexen/h2_main.c
index 845496b4..f6351fae 100644
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -102,6 +102,7 @@ extern boolean askforquit;
GameMode_t gamemode;
char *iwadfile;
+static char demolumpname[9]; // Demo lump to start playing.
boolean nomonsters; // checkparm of -nomonsters
boolean respawnparm; // checkparm of -respawn
boolean randomclass; // checkparm of -randclass
@@ -382,14 +383,14 @@ void D_DoomMain(void)
if (p)
{
singledemo = true; // Quit after one demo
- G_DeferedPlayDemo(myargv[p + 1]);
+ G_DeferedPlayDemo(demolumpname);
H2_GameLoop(); // Never returns
}
p = M_CheckParmWithArgs("-timedemo", 1);
if (p)
{
- G_TimeDemo(myargv[p + 1]);
+ G_TimeDemo(demolumpname);
H2_GameLoop(); // Never returns
}
@@ -553,13 +554,26 @@ static void HandleArgs(void)
M_StringCopy(file, myargv[p+1], sizeof(file));
- if (!M_StringEndsWith(file, ".lmp"))
+ // With Vanilla Hexen you have to specify the file without
+ // extension, but make that optional.
+ if (!M_StringEndsWith(myargv[p+1], ".lmp"))
{
M_StringConcat(file, ".lmp", sizeof(file));
}
- W_AddFile(file);
- ST_Message("Playing demo %s.\n", file);
+ if (W_AddFile(file) != NULL)
+ {
+ M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name,
+ sizeof(demolumpname));
+ }
+ else
+ {
+ // The file failed to load, but copy the original arg as a
+ // demo name to make tricks like -playdemo demo1 possible.
+ M_StringCopy(demolumpname, myargv[p+1], sizeof(demolumpname));
+ }
+
+ ST_Message("Playing demo %s.\n", myargv[p+1]);
}
if (M_ParmExists("-testcontrols"))