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author | Simon Howard | 2008-09-08 00:23:46 +0000 |
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committer | Simon Howard | 2008-09-08 00:23:46 +0000 |
commit | f26e260bbd9b31fafd7bbac1995e4538670cc214 (patch) | |
tree | 56633f42bce2c5396db4eb4778d423630eaddff7 /src/i_sdlmusic.c | |
parent | 1445d6595a19e1b46658beefe276840d01ac9c17 (diff) | |
download | chocolate-doom-f26e260bbd9b31fafd7bbac1995e4538670cc214.tar.gz chocolate-doom-f26e260bbd9b31fafd7bbac1995e4538670cc214.tar.bz2 chocolate-doom-f26e260bbd9b31fafd7bbac1995e4538670cc214.zip |
Split off some of the s_sound.c code into i_sound.c and reimplement the
old low-level sound API as a thin wrapper around the module system.
Decouple the low-level code from the high-level code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1212
Diffstat (limited to 'src/i_sdlmusic.c')
-rw-r--r-- | src/i_sdlmusic.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/i_sdlmusic.c b/src/i_sdlmusic.c index 2ac207d1..3acccde6 100644 --- a/src/i_sdlmusic.c +++ b/src/i_sdlmusic.c @@ -154,7 +154,7 @@ static void I_SDL_SetMusicVolume(int volume) // Start playing a mid -static void I_SDL_PlaySong(void *handle, int looping) +static void I_SDL_PlaySong(void *handle, boolean looping) { Mix_Music *music = (Mix_Music *) handle; int loops; |