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authorSimon Howard2008-09-08 00:23:46 +0000
committerSimon Howard2008-09-08 00:23:46 +0000
commitf26e260bbd9b31fafd7bbac1995e4538670cc214 (patch)
tree56633f42bce2c5396db4eb4778d423630eaddff7 /src/i_sdlmusic.c
parent1445d6595a19e1b46658beefe276840d01ac9c17 (diff)
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Split off some of the s_sound.c code into i_sound.c and reimplement the
old low-level sound API as a thin wrapper around the module system. Decouple the low-level code from the high-level code. Subversion-branch: /branches/raven-branch Subversion-revision: 1212
Diffstat (limited to 'src/i_sdlmusic.c')
-rw-r--r--src/i_sdlmusic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/i_sdlmusic.c b/src/i_sdlmusic.c
index 2ac207d1..3acccde6 100644
--- a/src/i_sdlmusic.c
+++ b/src/i_sdlmusic.c
@@ -154,7 +154,7 @@ static void I_SDL_SetMusicVolume(int volume)
// Start playing a mid
-static void I_SDL_PlaySong(void *handle, int looping)
+static void I_SDL_PlaySong(void *handle, boolean looping)
{
Mix_Music *music = (Mix_Music *) handle;
int loops;