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author | Simon Howard | 2013-03-03 02:01:04 +0000 |
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committer | Simon Howard | 2013-03-03 02:01:04 +0000 |
commit | 0cd984759aa3d21b74c596cf930b6002dd425618 (patch) | |
tree | d6d2bc564affc93d282d6aab6b524265293f1260 /src/i_sound.c | |
parent | 93a2cca2c99b9a792a318eca671b1c0d06e6b448 (diff) | |
download | chocolate-doom-0cd984759aa3d21b74c596cf930b6002dd425618.tar.gz chocolate-doom-0cd984759aa3d21b74c596cf930b6002dd425618.tar.bz2 chocolate-doom-0cd984759aa3d21b74c596cf930b6002dd425618.zip |
Add configuration file variable to specify path to a Timidity config
file.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2564
Diffstat (limited to 'src/i_sound.c')
-rw-r--r-- | src/i_sound.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/i_sound.c b/src/i_sound.c index 2e9e71db..198b233e 100644 --- a/src/i_sound.c +++ b/src/i_sound.c @@ -56,6 +56,7 @@ int snd_sfxdevice = SNDDEVICE_SB; // Sound modules +extern void I_InitTimidityConfig(void); extern sound_module_t sound_sdl_module; extern sound_module_t sound_pcsound_module; extern music_module_t music_sdl_module; @@ -65,6 +66,10 @@ extern music_module_t music_opl_module; extern int opl_io_port; +// For native music module: + +extern char *timidity_cfg_path; + // DOS-specific options: These are unused but should be maintained // so that the config file can be shared between chocolate // doom and doom.exe @@ -209,6 +214,15 @@ void I_InitSound(boolean use_sfx_prefix) if (!nosound && !screensaver_mode) { + // This is kind of a hack. If native MIDI is enabled, set up + // the TIMIDITY_CFG environment variable here before SDL_mixer + // is opened. + + if (!nomusic && snd_musicdevice == SNDDEVICE_GENMIDI) + { + I_InitTimidityConfig(); + } + if (!nosfx) { InitSfxModule(use_sfx_prefix); @@ -419,6 +433,9 @@ void I_BindSoundVariables(void) M_BindVariable("snd_samplerate", &snd_samplerate); M_BindVariable("snd_cachesize", &snd_cachesize); M_BindVariable("opl_io_port", &opl_io_port); + + M_BindVariable("timidity_cfg_path", &timidity_cfg_path); + #ifdef FEATURE_SOUND M_BindVariable("use_libsamplerate", &use_libsamplerate); #endif |