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author | Simon Howard | 2006-03-16 21:46:59 +0000 |
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committer | Simon Howard | 2006-03-16 21:46:59 +0000 |
commit | 3b8e76e7363712827be27729a79b0d3139a2ff97 (patch) | |
tree | 10851fc38bf638b6b518a93677cf4d783fe22e04 /src/i_sound.h | |
parent | f306694f46938ef70804d5709feccac36c302e77 (diff) | |
download | chocolate-doom-3b8e76e7363712827be27729a79b0d3139a2ff97.tar.gz chocolate-doom-3b8e76e7363712827be27729a79b0d3139a2ff97.tar.bz2 chocolate-doom-3b8e76e7363712827be27729a79b0d3139a2ff97.zip |
Fix crasher when starting new levels, because the intermissions code
tries to draw patches which have been unloaded (WI_Drawer runs
after WI_End, because it is waiting for the game loop to load
the new level)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 421
Diffstat (limited to 'src/i_sound.h')
0 files changed, 0 insertions, 0 deletions