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authorSimon Howard2006-09-22 20:32:00 +0000
committerSimon Howard2006-09-22 20:32:00 +0000
commit129406f17da942e2613490cdad1c2b24591d50f6 (patch)
tree1dda5e0e3ca4e741d9604937c7ea67eb2804b188 /src/i_video.c
parent317a60d93268f6a8646600a2c3ce0f6a2c6c2665 (diff)
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Add DEH_String() conversions on more strings that are not being converted.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 653
Diffstat (limited to 'src/i_video.c')
-rw-r--r--src/i_video.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/i_video.c b/src/i_video.c
index ea99cfb7..1d36442d 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 613 2006-09-18 12:13:40Z fraggle $
+// $Id: i_video.c 653 2006-09-22 20:32:00Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -175,7 +175,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 613 2006-09-18 12:13:40Z fraggle $";
+rcsid[] = "$Id: i_video.c 653 2006-09-22 20:32:00Z fraggle $";
#include <SDL.h>
#include <ctype.h>
@@ -184,6 +184,7 @@ rcsid[] = "$Id: i_video.c 613 2006-09-18 12:13:40Z fraggle $";
#include "chocolate_doom_icon.c"
#include "config.h"
+#include "deh_main.h"
#include "doomdef.h"
#include "doomstat.h"
#include "d_main.h"
@@ -337,9 +338,9 @@ static void LoadDiskImage(void)
int y;
if (M_CheckParm("-cdrom") > 0)
- disk = (patch_t *) W_CacheLumpName("STCDROM", PU_STATIC);
+ disk = (patch_t *) W_CacheLumpName(DEH_String("STCDROM"), PU_STATIC);
else
- disk = (patch_t *) W_CacheLumpName("STDISK", PU_STATIC);
+ disk = (patch_t *) W_CacheLumpName(DEH_String("STDISK"), PU_STATIC);
V_DrawPatch(0, 0, 0, disk);
disk_image_w = SHORT(disk->width);
@@ -1206,7 +1207,7 @@ void I_InitGraphics(void)
// Set the palette
- I_SetPalette (W_CacheLumpName ("PLAYPAL",PU_CACHE));
+ I_SetPalette (W_CacheLumpName (DEH_String("PLAYPAL"),PU_CACHE));
SDL_SetColors(screen, palette, 0, 256);
// Setup title and icon