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author | Simon Howard | 2007-01-06 03:26:00 +0000 |
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committer | Simon Howard | 2007-01-06 03:26:00 +0000 |
commit | 23f18efcc56665b89f9ea4b346667336ee79c036 (patch) | |
tree | fdb955b4cf4a8bb8c379b9f1e46d26b47d09ff5b /src/i_video.c | |
parent | 1d3e9a564853aaf44f8ec58d9ea023932416f6b3 (diff) | |
download | chocolate-doom-23f18efcc56665b89f9ea4b346667336ee79c036.tar.gz chocolate-doom-23f18efcc56665b89f9ea4b346667336ee79c036.tar.bz2 chocolate-doom-23f18efcc56665b89f9ea4b346667336ee79c036.zip |
Hide the mouse cursor using SDL_SetCursor to a blank cursor, not
SDL_ShowCursor. This fixes mouse lag on Windows. Thanks to entryway.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 823
Diffstat (limited to 'src/i_video.c')
-rw-r--r-- | src/i_video.c | 42 |
1 files changed, 26 insertions, 16 deletions
diff --git a/src/i_video.c b/src/i_video.c index 92dc9b28..88370024 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -130,6 +130,10 @@ static int disk_image_w, disk_image_h; static byte *saved_background; static boolean window_focused; +// Empty mouse cursor + +static SDL_Cursor *cursors[2]; + // Mouse acceleration // // This emulates some of the behavior of DOS mouse drivers by increasing @@ -540,15 +544,20 @@ static void UpdateGrab(void) grab = MouseShouldBeGrabbed(); - if (grab && !currently_grabbed) + if (screensaver_mode) + { + // Hide the cursor in screensaver mode + + SDL_SetCursor(cursors[0]); + } + else if (grab && !currently_grabbed) { - SDL_ShowCursor(0); + SDL_SetCursor(cursors[0]); SDL_WM_GrabInput(SDL_GRAB_ON); } - - if (!grab && currently_grabbed) + else if (!grab && currently_grabbed) { - SDL_ShowCursor(1); + SDL_SetCursor(cursors[1]); SDL_WM_GrabInput(SDL_GRAB_OFF); } @@ -1076,19 +1085,19 @@ static void FindScreensaverMultiply(void) } } -// Blank cursor so we don't see the mouse. It is not okay to -// do SDL_ShowCursor(0) because this will hide the mouse in -// the configuration dialog. Only show no mouse when over this -// window. - -static void SetBlankCursor(void) +static void CreateCursors(void) { - Uint8 zero = zero; - SDL_Cursor *cursor; + static Uint8 empty_cursor_data = 0; - cursor = SDL_CreateCursor(&zero, &zero, 1, 1, 0, 0); + // Save the default cursor so it can be recalled later - SDL_SetCursor(cursor); + cursors[1] = SDL_GetCursor(); + + // Create an empty cursor + + cursors[0] = SDL_CreateCursor(&empty_cursor_data, + &empty_cursor_data, + 1, 1, 0, 0); } void I_InitGraphics(void) @@ -1209,7 +1218,6 @@ void I_InitGraphics(void) if (screensaver_mode) { FindScreensaverMultiply(); - SetBlankCursor(); } // Start with a clear black screen @@ -1238,6 +1246,8 @@ void I_InitGraphics(void) I_SetWindowCaption(); I_SetWindowIcon(); + CreateCursors(); + UpdateFocus(); UpdateGrab(); |