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author | Simon Howard | 2011-09-24 16:30:24 +0000 |
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committer | Simon Howard | 2011-09-24 16:30:24 +0000 |
commit | 73f27119add06b37dadc4a62343e1301585a828f (patch) | |
tree | 05fcb8054d2d6aaf4b1d4282bad5adb395d89c4f /src/i_video.h | |
parent | 90bb584b4b9c8e04204732d5b19f228631b174b2 (diff) | |
download | chocolate-doom-73f27119add06b37dadc4a62343e1301585a828f.tar.gz chocolate-doom-73f27119add06b37dadc4a62343e1301585a828f.tar.bz2 chocolate-doom-73f27119add06b37dadc4a62343e1301585a828f.zip |
Rework mouse speed box drawing code and move to common code, so that it
can be added to other games.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2395
Diffstat (limited to 'src/i_video.h')
-rw-r--r-- | src/i_video.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/i_video.h b/src/i_video.h index c3c50c4b..272ffb08 100644 --- a/src/i_video.h +++ b/src/i_video.h @@ -83,6 +83,7 @@ void I_ShutdownGraphics(void); // Takes full 8 bit values. void I_SetPalette (byte* palette); +int I_GetPaletteIndex(int r, int g, int b); void I_UpdateNoBlit (void); void I_FinishUpdate (void); |