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authorSimon Howard2009-06-07 17:53:25 +0000
committerSimon Howard2009-06-07 17:53:25 +0000
commit0e3e4653f8df775fdd41e18e956f465fd334f275 (patch)
treebc99a17572acae8809f694005cfabb8673de52d6 /src/m_config.c
parentef459ab99b18d26f502d423a31cd744f5bed6a88 (diff)
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Use home dir to store configuration and savegames under Windows CE.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1573
Diffstat (limited to 'src/m_config.c')
-rw-r--r--src/m_config.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/m_config.c b/src/m_config.c
index be329cba..5bc46ca3 100644
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -1313,9 +1313,11 @@ void M_LoadDefaults (void)
void M_SetConfigDir(void)
{
-#ifndef _WIN32
- // Ignore the HOME environment variable on Windows - just behave
- // like Vanilla Doom.
+#if !defined(_WIN32) || defined(_WIN32_WCE)
+
+ // Configuration settings are stored in ~/.chocolate-doom/,
+ // except on Windows, where we behave like Vanilla Doom and
+ // save in the current directory.
char *homedir;
@@ -1338,7 +1340,7 @@ void M_SetConfigDir(void)
else
#endif /* #ifndef _WIN32 */
{
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(_WIN32_WCE)
//!
// @platform windows
// @vanilla