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authorSimon Howard2007-05-16 13:49:04 +0000
committerSimon Howard2007-05-16 13:49:04 +0000
commit07a5c09bb0163a1714912e7480ba6c6e8836a613 (patch)
tree2cff33280f26ffc6af49cd492f472737165c93bf /src/net_client.c
parent8e024a47e049234fc0502ad723dc165388f6e795 (diff)
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Rejig net_cl_new_sync and drone to be in d_net.c instead of
net_client.c. Fix FEATURE_MULTIPLAYER conditional compile. Move some function definitions in d_net.c into headers. Reorganise the Makefile to split out files into sections based on features. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 875
Diffstat (limited to 'src/net_client.c')
-rw-r--r--src/net_client.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/net_client.c b/src/net_client.c
index 96e31986..e367df67 100644
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -182,14 +182,6 @@ unsigned int net_local_is_freedoom;
static fixed_t average_latency;
-// Use new-style ticcmd sync (fixes indigo lag)
-
-boolean net_cl_new_sync = true;
-
-// Connected but not participating in the game (observer)
-
-boolean drone = false;
-
#define NET_CL_ExpandTicNum(b) NET_ExpandTicNum(recvwindow_start, (b))
// Called when a player leaves the game