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authorSimon Howard2006-01-14 02:06:48 +0000
committerSimon Howard2006-01-14 02:06:48 +0000
commit5b378612cd308c77be72e5636430368ad713a40d (patch)
tree26ee674b94e0775cbff5b2d19c433e516b35ea32 /src/net_client.c
parent30d42171fd1dbf114cd55debe9ec626571816741 (diff)
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Include the game version in the settings structure.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 295
Diffstat (limited to 'src/net_client.c')
-rw-r--r--src/net_client.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/net_client.c b/src/net_client.c
index 1dcdf0a8..6d69ea46 100644
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.c 290 2006-01-13 23:52:12Z fraggle $
+// $Id: net_client.c 295 2006-01-14 02:06:48Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.21 2006/01/14 02:06:48 fraggle
+// Include the game version in the settings structure.
+//
// Revision 1.20 2006/01/13 23:52:12 fraggle
// Fix game start packet parsing logic.
//
@@ -184,6 +187,7 @@ void NET_CL_StartGame(void)
settings.episode = startepisode;
settings.map = startmap;
settings.skill = startskill;
+ settings.gameversion = gameversion;
// Send packet