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authorSimon Howard2011-09-17 16:39:27 +0000
committerSimon Howard2011-09-17 16:39:27 +0000
commit4dc7b33e17069c6559e9b1b7cc1ecd878162f629 (patch)
treef5c2290352d1b3c1e927a85ee0a3b3279862c5c4 /src/net_common.h
parent1f170ff1ce5cf9b9b55b3a09c0840e237432477c (diff)
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Add multiplayer query code to setup tool, and rework join game
interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382
Diffstat (limited to 'src/net_common.h')
-rw-r--r--src/net_common.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/net_common.h b/src/net_common.h
index 49a06024..96e9a648 100644
--- a/src/net_common.h
+++ b/src/net_common.h
@@ -110,7 +110,6 @@ net_packet_t *NET_Conn_NewReliable(net_connection_t *conn, int packet_type);
// Other miscellaneous common functions
-void NET_SafePuts(char *msg);
unsigned int NET_ExpandTicNum(unsigned int relative, unsigned int b);
boolean NET_ValidGameSettings(GameMode_t mode, GameMission_t mission,
net_gamesettings_t *settings);