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author | Simon Howard | 2006-10-18 00:51:11 +0000 |
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committer | Simon Howard | 2006-10-18 00:51:11 +0000 |
commit | 7bd51fba5891163c6b0e615b4e010c692f792475 (patch) | |
tree | a5a2a70d8fd4e8684f97d9e88cb75c4a11d43661 /src/net_defs.h | |
parent | 058f7712fabe3d72939765f652b6b93614b478cd (diff) | |
download | chocolate-doom-7bd51fba5891163c6b0e615b4e010c692f792475.tar.gz chocolate-doom-7bd51fba5891163c6b0e615b4e010c692f792475.tar.bz2 chocolate-doom-7bd51fba5891163c6b0e615b4e010c692f792475.zip |
Strip out CVS logs, RCS Id tags.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
Diffstat (limited to 'src/net_defs.h')
-rw-r--r-- | src/net_defs.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/net_defs.h b/src/net_defs.h index 709801cc..665d0e7b 100644 --- a/src/net_defs.h +++ b/src/net_defs.h @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_defs.h 694 2006-10-11 22:55:06Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,59 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.14 2006/02/23 18:19:05 fraggle -// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions -// -// Revision 1.13 2006/02/17 20:15:16 fraggle -// Request resends for missed packets -// -// Revision 1.12 2006/02/16 01:12:28 fraggle -// Define a new type net_full_ticcmd_t, a structure containing all ticcmds -// for a given tic. Store received game data in a receive window. Add -// send queues for clients and add data from the receive window to -// generate complete sets of ticcmds. -// -// Revision 1.11 2006/01/22 22:29:42 fraggle -// Periodically request the time from clients to estimate their offset to -// the server time. -// -// Revision 1.10 2006/01/21 14:16:49 fraggle -// Add first game data sending code. Check the client version when connecting. -// -// Revision 1.9 2006/01/14 02:06:48 fraggle -// Include the game version in the settings structure. -// -// Revision 1.8 2006/01/11 01:37:53 fraggle -// ticcmd diffs: allow compare and patching ticcmds, and reading/writing -// ticdiffs to packets. -// -// Revision 1.7 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.6 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.5 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.4 2006/01/01 23:54:31 fraggle -// Client disconnect code -// -// Revision 1.3 2005/12/30 18:58:22 fraggle -// Fix client code to correctly send reply to server on connection. -// Add "waiting screen" while waiting for the game to start. -// Hook in the new networking code into the main game code. -// -// Revision 1.2 2005/12/29 17:48:25 fraggle -// Add initial client/server connect code. Reorganise sources list in -// Makefile.am. -// -// Revision 1.1 2005/10/30 19:56:15 fraggle -// Add foundation code for the new networking system -// -// // DESCRIPTION: // Definitions for use in networking code. // |