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authorSimon Howard2006-04-14 15:25:42 +0000
committerSimon Howard2006-04-14 15:25:42 +0000
commit84468fd0509e77afdc9030dd4ec9a397b79e22fa (patch)
tree357cf521673b4270083b8da20c5bc03f99cc0424 /src/net_defs.h
parent1be6c4c341fc6b42c76b9848b624e94f7f4451e4 (diff)
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Add ability to play using the Vanilla player sync code
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 470
Diffstat (limited to 'src/net_defs.h')
-rw-r--r--src/net_defs.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net_defs.h b/src/net_defs.h
index 055bba7d..db056d77 100644
--- a/src/net_defs.h
+++ b/src/net_defs.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_defs.h 464 2006-04-06 20:48:35Z fraggle $
+// $Id: net_defs.h 470 2006-04-14 15:25:42Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -178,6 +178,7 @@ typedef struct
int skill;
int gameversion;
int lowres_turn;
+ int new_sync;
} net_gamesettings_t;
#define NET_TICDIFF_FORWARD (1 << 0)