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author | Simon Howard | 2006-08-31 22:11:08 +0000 |
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committer | Simon Howard | 2006-08-31 22:11:08 +0000 |
commit | 4963848a8f9324336450def14a119d60abdacb4e (patch) | |
tree | d0dc14f79446360a9a99b4791392cd77a5d46862 /src/net_gui.c | |
parent | c0d6fcfe030283878714664f279bcf007e6e2a4f (diff) | |
download | chocolate-doom-4963848a8f9324336450def14a119d60abdacb4e.tar.gz chocolate-doom-4963848a8f9324336450def14a119d60abdacb4e.tar.bz2 chocolate-doom-4963848a8f9324336450def14a119d60abdacb4e.zip |
Call R_ExecuteSetViewSize immediately after calling I_InitGraphics.
I_InitGraphics can change where screens[0] points to, so the player can
end up with a blank screen sometimes. Thanks to Kurn for reporting this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 591
Diffstat (limited to 'src/net_gui.c')
0 files changed, 0 insertions, 0 deletions