summaryrefslogtreecommitdiff
path: root/src/net_server.c
diff options
context:
space:
mode:
authorSimon Howard2006-02-17 21:40:52 +0000
committerSimon Howard2006-02-17 21:40:52 +0000
commit2330b6552140e8d5ba2f869f10a672045f7cb104 (patch)
treed1c8b2befd144a2593c7ee03e677b962134b8ca5 /src/net_server.c
parent65ba9ecd3c61235e618a208e0595d71bcefcf9f4 (diff)
downloadchocolate-doom-2330b6552140e8d5ba2f869f10a672045f7cb104.tar.gz
chocolate-doom-2330b6552140e8d5ba2f869f10a672045f7cb104.tar.bz2
chocolate-doom-2330b6552140e8d5ba2f869f10a672045f7cb104.zip
Full working resends for client->server comms
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 371
Diffstat (limited to 'src/net_server.c')
-rw-r--r--src/net_server.c135
1 files changed, 107 insertions, 28 deletions
diff --git a/src/net_server.c b/src/net_server.c
index c8bdad4a..1fae6cba 100644
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_server.c 370 2006-02-17 20:15:16Z fraggle $
+// $Id: net_server.c 371 2006-02-17 21:40:52Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.26 2006/02/17 21:40:52 fraggle
+// Full working resends for client->server comms
+//
// Revision 1.25 2006/02/17 20:15:16 fraggle
// Request resends for missed packets
//
@@ -206,9 +209,9 @@ static net_gamesettings_t sv_settings;
static unsigned int recvwindow_start;
static net_client_recv_t recvwindow[BACKUPTICS][MAXPLAYERS];
-static unsigned int NET_SV_ExpandTicNum(int i)
+static unsigned int NET_SV_ExpandTicNum(unsigned int i)
{
- int l, h;
+ unsigned int l, h;
unsigned int result;
h = recvwindow_start & ~0xff;
@@ -216,9 +219,9 @@ static unsigned int NET_SV_ExpandTicNum(int i)
result = h | i;
- if (i - l > 0x80)
+ if (l < 0x40 && i > 0xb0)
result -= 0x100;
- else if (l - i > 0x80)
+ if (l > 0xb0 && i < 0x40)
result += 0x100;
return result;
@@ -345,6 +348,8 @@ static void NET_SV_AdvanceWindow(void)
memcpy(recvwindow, recvwindow + 1, sizeof(*recvwindow) * (BACKUPTICS - 1));
memset(&recvwindow[BACKUPTICS-1], 0, sizeof(*recvwindow));
++recvwindow_start;
+
+ //printf("SV: advanced to %i\n", recvwindow_start);
}
}
@@ -666,7 +671,7 @@ static void NET_SV_ParseTimeResponse(net_packet_t *packet, net_client_t *client)
+ (time_offset / 4);
}
- printf("client %p time offset: %i(%i)->%i\n", client, time_offset, rtt, client->time_offset);
+ //printf("SV: client %p time offset: %i(%i)->%i\n", client, time_offset, rtt, client->time_offset);
}
// Send a resend request to a client
@@ -679,7 +684,7 @@ static void NET_SV_SendResendRequest(net_client_t *client, int start, int end)
unsigned int nowtime;
int index;
- printf("SV: send resend for %i-%i\n", start, end);
+ //printf("SV: send resend for %i-%i\n", start, end);
packet = NET_NewPacket(20);
@@ -711,6 +716,69 @@ static void NET_SV_SendResendRequest(net_client_t *client, int start, int end)
}
}
+// Check for expired resend requests
+
+static void NET_SV_CheckResends(net_client_t *client)
+{
+ int i;
+ int player;
+ int resend_start, resend_end;
+ unsigned int nowtime;
+
+ nowtime = I_GetTimeMS();
+
+ player = client->player_number;
+ resend_start = -1;
+
+ for (i=0; i<BACKUPTICS; ++i)
+ {
+ net_client_recv_t *recvobj;
+ boolean need_resend;
+
+ recvobj = &recvwindow[i][player];
+
+ // if need_resend is true, this tic needs another retransmit
+ // request (300ms timeout)
+
+ need_resend = !recvobj->active
+ && recvobj->resend_time != 0
+ && nowtime > recvobj->resend_time + 300;
+
+ if (need_resend)
+ {
+ // Start a new run of resend tics?
+
+ if (resend_start < 0)
+ {
+ resend_start = i;
+ }
+
+ resend_end = i;
+ }
+ else
+ {
+ if (resend_start >= 0)
+ {
+ // End of a run of resend tics
+
+ //printf("SV: resend request timed out: %i-%i\n", resend_start, resend_end);
+ NET_SV_SendResendRequest(client,
+ recvwindow_start + resend_start,
+ recvwindow_start + resend_end);
+
+ resend_start = -1;
+ }
+ }
+ }
+
+ if (resend_start >= 0)
+ {
+ NET_SV_SendResendRequest(client,
+ recvwindow_start + resend_start,
+ recvwindow_start + resend_end);
+ }
+}
+
// Process game data from a client
static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client)
@@ -721,13 +789,16 @@ static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client)
unsigned int nowtime;
int i;
int player;
- int resend_start;
+ int resend_start, resend_end;
int index;
if (server_state != SERVER_IN_GAME)
{
return;
}
+
+ if ((rand() % 8) == 0)
+ return;
player = client->player_number;
@@ -741,16 +812,10 @@ static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client)
// Expand 8-bit value to the full sequence number
- printf("SV: expanding %i ", seq);
-
seq = NET_SV_ExpandTicNum(seq);
- printf("to %i(%i)\n", seq, recvwindow_start);
-
// Sanity checks
- printf("SV: data %i-%i\n", seq, seq+num_tics-1);
-
for (i=0; i<num_tics; ++i)
{
net_ticdiff_t diff;
@@ -778,20 +843,23 @@ static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client)
// all tics before the first tic in this packet? If so, send a
// resend request.
- nowtime = I_GetTimeMS();
- resend_start = seq;
+ //printf("SV: %p: %i\n", client, seq);
- for (i = seq - 1; i >= recvwindow_start; --i)
- {
- index = i - recvwindow_start;
+ resend_end = seq - recvwindow_start;
- if (index >= recvwindow_start + BACKUPTICS)
- {
- // Outside of the range of the recv window
-
- continue;
- }
+ if (resend_end <= 0)
+ return;
+
+ if (resend_end >= BACKUPTICS)
+ resend_end = BACKUPTICS - 1;
+
+ nowtime = I_GetTimeMS();
+ index = resend_end - 1;
+ resend_start = resend_end;
+
+ while (index >= 0)
+ {
recvobj = &recvwindow[index][player];
if (recvobj->active)
@@ -808,14 +876,17 @@ static void NET_SV_ParseGameData(net_packet_t *packet, net_client_t *client)
break;
}
- resend_start = i;
+ resend_start = index;
+ --index;
}
// Possibly send a resend request
- if (resend_start < seq)
+ if (resend_start < resend_end)
{
- NET_SV_SendResendRequest(client, resend_start, seq - 1);
+ NET_SV_SendResendRequest(client,
+ recvwindow_start + resend_start,
+ recvwindow_start + resend_end - 1);
}
}
@@ -1176,6 +1247,14 @@ void NET_SV_Run(void)
if (server_state == SERVER_IN_GAME)
{
NET_SV_AdvanceWindow();
+
+ for (i=0; i<MAXPLAYERS; ++i)
+ {
+ if (sv_players[i] != NULL)
+ {
+ NET_SV_CheckResends(sv_players[i]);
+ }
+ }
}
}