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authorFabian Greffrath2014-10-28 06:27:33 +0100
committerFabian Greffrath2014-10-28 06:36:20 +0100
commit5e064562c09ceb5b93a4ddafe734cdb6c7b081c6 (patch)
tree227879415232558cccfb7363d8d8bfb9c0940473 /src/net_server.c
parent6357ef2d6e960cd3cbed76405711e058df679dbf (diff)
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setup: dynamically set size of iwad_labels array
With the addition of the Freedoom IWADs, the number of IWADs supported by chocolate-doom has been raised to 10. However, the iwad_labels[] array only holds place for up to 8 pointers. Incidently, I have all 10 IWADs installed and trying to warp into a game from chocolate-doom-setup leads to an out-of-bounds access of this array and so the application crashes with a segmentation fault. Instead of increasing the array size to 10, which will bite us next time, I decided to set its size dynamically as soon as the number of IWADs of known.
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