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author | Simon Howard | 2006-01-09 01:50:51 +0000 |
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committer | Simon Howard | 2006-01-09 01:50:51 +0000 |
commit | 65c8df250f0a138e22ad70c6ac1c6bf53cfa3ad7 (patch) | |
tree | c4d0036a2808708d2a7c4da7aa5584c0b49f784c /src/p_mobj.h | |
parent | 2d20dee9798613951023bc570104a6f80f0ef628 (diff) | |
download | chocolate-doom-65c8df250f0a138e22ad70c6ac1c6bf53cfa3ad7.tar.gz chocolate-doom-65c8df250f0a138e22ad70c6ac1c6bf53cfa3ad7.tar.bz2 chocolate-doom-65c8df250f0a138e22ad70c6ac1c6bf53cfa3ad7.zip |
Deduce a sane player name by examining environment variables. Add
a "player_name" setting to chocolate-doom.cfg. Transmit the name
to the server and use the names players send in the waiting data list.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 277
Diffstat (limited to 'src/p_mobj.h')
0 files changed, 0 insertions, 0 deletions